So the fun server has been crashing for me.

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So the fun server has been crashing for me.

by InsaneCanadian » Fri Jul 15, 2011 7:49 am

Every time we go into Run Scout Run, my game seems to crash. So far, this is the only map that does this. Is anyone else having problems with this?

Also, on an entirely unrelated note, can the Fun server have a map rotation for what appears in the vote options? I like playing modes like Arena Deathmatch, but they are always on the second page, and they get about 1-2 votes average.
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Re: So the fun server has been crashing for me.

by xbawkzes » Fri Jul 15, 2011 10:15 am

Wait, so Run_Scout_Run is still crashing people out? Haha. Brilliant.
Sorry about that though, the map/mod has been having problems since it was uploaded. S'what happens when mods are tested public, I suppose.

If you want to go to Arena Deathmatch reeeeeeeally badly, and I'm on the server, regarding we haven't played it for a few rounds, I'll force a map change for you. No problem.
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Re: So the fun server has been crashing for me.

by Matheus28 » Fri Jul 15, 2011 10:52 am

I've fixed the crashes a while ago, are you still having crashes?

xbawkzes wrote:Wait, so Run_Scout_Run is still crashing people out? Haha. Brilliant.
Sorry about that though, the map/mod has been having problems since it was uploaded. S'what happens when mods are tested public, I suppose.

If you want to go to Arena Deathmatch reeeeeeeally badly, and I'm on the server, regarding we haven't played it for a few rounds, I'll force a map change for you. No problem.


Image

Actually, it's because some conditions are impossible to be replicated locally. I do test them, but bots can't simulate real players.
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Re: So the fun server has been crashing for me.

by Techercizer » Fri Jul 15, 2011 10:54 am

Matheus28 wrote:Image

Same.

...at least, when I have a base to test it with, anyway...
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Re: So the fun server has been crashing for me.

by Vivi Hill » Fri Jul 15, 2011 2:04 pm

To be fair, it's nigh impossible to test Sourcemod plugins properly by yourself. Bots will almost never be sufficient to find all the bugs, and it's not like you can hire people to bugtest.
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Re: So the fun server has been crashing for me.

by GoDM1N » Fri Jul 15, 2011 5:06 pm

Benny Hill wrote:To be fair, it's nigh impossible to test Sourcemod plugins properly by yourself. Bots will almost never be sufficient to find all the bugs, and it's not like you can hire people to bugtest.

No but I bet you can ask for volunteers
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Re: So the fun server has been crashing for me.

by Techercizer » Fri Jul 15, 2011 5:50 pm

GoDM1N wrote:
Benny Hill wrote:To be fair, it's nigh impossible to test Sourcemod plugins properly by yourself. Bots will almost never be sufficient to find all the bugs, and it's not like you can hire people to bugtest.

No but I bet you can ask for volunteers

Why does that idea sound familiar...?
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on CSn servers.
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Re: So the fun server has been crashing for me.

by Matheus28 » Sat Jul 16, 2011 5:03 pm

Techercizer wrote:
GoDM1N wrote:
Benny Hill wrote:To be fair, it's nigh impossible to test Sourcemod plugins properly by yourself. Bots will almost never be sufficient to find all the bugs, and it's not like you can hire people to bugtest.

No but I bet you can ask for volunteers

Why does that idea sound familiar...?

I guess that we should rename all instances of "player" in the server to "volunteer", to make it more clear :B
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