[chivalry] Maps for server. Plus supporters needing admin.

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[chivalry] Maps for server. Plus supporters needing admin.

by Failhorse » Tue Oct 08, 2013 11:25 am

First. Who wants admin on this? You must either be a current admin, or have been present and known to be upstanding in the community.


Next. Maps.
Here's the selection.
How should this server roll?
TEAM OBJECTIVE:
AOCTO-Battlegrounds_v3_P.udk
AOCTO-Darkforest_p.udk
AOCTO-Hillside_P.udk
AOCTO-Stoneshill_P.udk
AOCTO-Citadel_p(NEW)

CAPTURE THE FLAG:(NEW)
AOCCTF-Frigid_p(NEW)
AOCCTF-Moor_p
AOCCTF-Ruins_Large_P
AOCCTF-Ruins_P

DUEL:(ALL NEW)
AOCDuel-Arena_Flat_p
AOCDuel-Arena_p
AOCDuel-Bridge_p
AOCDuel-Cistern_p
AOCDuel-Courtyard_p
AOCDuel-Dininghall_p
AOCDuel-FrostPeak_p
AOCDuel-Mines_p
AOCDuel-Shaft_p
AOCDuel-Shipyard_p
AOCDuel-ThroneRoom_p
AOCDuel-Tower_p

KING OF THE HILL:
AOCKOTH-Arena3_p.udk
AOCKOTH-Hillside_P.udk
AOCKOTH-Moor_p.udk
AOCKOTH-Darkforest_Valley_p

LAST TEAM STANDING:
AOCLTS-Frigid_p(NEW)
AOCLTS-ArgonsWall_p(NEW)
AOCLTS-Arena3_p.udk
AOCLTS-Battlegrounds_Farm_p.udk
AOCLTS-Battlegrounds_p.udk
AOCLTS-Darkforest_XL_p.udk
AOCLTS-Darkforest_Valley_p
AOCLTS-Hillside_P.udk
AOCLTS-HillsidePyre_P.udk
AOCLTS-Moor_p.udk
AOCLTS-Moor_Large_p
AOCLTS-Ruins_P.udk
AOCLTS-Ruins_Large_P
AOCLTS-StoneshillVillage_P.udk
AOCLTS-ThroneRoom_P.udk

FREE FOR ALL:
AOCFFA-Arena3_p.udk
AOCFFA-Darkforest_Cistern_p
AOCFFA-Darkforest_Valley_p
AOCFFA-HillsidePyre_P.udk
AOCFFA-Hillside_P.udk
AOCFFA-Moor_p.udk
AOCFFA-Ruins_P.udk
AOCFFA-ThroneRoomXL_P.udk
AOCFFA-StoneshillVillage_P.udk

TEAM DEATHMATCH:
AOCTD-Frigid_p(NEW)
AOCTD-ArgonsWall_p(NEW)
AOCTD-Ruins_P.udk
AOCTD-ThroneRoom_P.udk
AOCTD-StoneshillVillage_P.udk
AOCTD-Moor_p.udk
AOCTD-Battlegrounds_Farm_p
AOCTD-Battlegrounds_p
AOCTD-Hillside_P.udk
AOCTD-HillsidePyre_P.udk
AOCTD-Darkforest_XL_p
AOCTD-Darkforest_Valley_p
AOCTD-Moor_Large_p
AOCTD-Ruins_Large_P
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Failhorse
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Re: [chivalry] Maps for server. Plus supporters needing admi

by Repoman » Tue Oct 08, 2013 11:39 am

I could help out, if needed.
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Re: [chivalry] Maps for server. Plus supporters needing admi

by HausOfJoel » Tue Oct 08, 2013 12:25 pm

For maps, I would say use more of the Team Objection, Team Deathmatch, Capture the Flag, and King of the Hill (Maybe some of the maps that overlap? :| ) and very few, if any, of the free-for-all and last team standing. I'm not sure how the dual maps work, I don't think I've ever been on one, so not sure how those should be.
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Re: [chivalry] Maps for server. Plus supporters needing admi

by GoDM1N » Tue Oct 08, 2013 2:58 pm

I'll be playing on there most likely. I also suggest Team Objective/TDM/CTF/KOtH. Mixing duel with the other team games isn't really the best idea imo.
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Re: [chivalry] Maps for server. Plus supporters needing admi

by Harri » Tue Oct 08, 2013 9:00 pm

I'll admin!
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Re: [chivalry] Maps for server. Plus supporters needing admi

by LegendarySurgeon » Thu Oct 24, 2013 7:44 pm

Forgot I didn't post here, I'd be interested, as mentioned in the other thread.
The mills of the gods grind slowly, but they grind exceedingly fine.

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