cloud wrote:Graphics are better.
You can't win a 1v5 fight unless REALLY fed.
Community is about the same from what I've played from both games.
Start with all the heroes without having to pay.
Teamwork is much more important.
Dying actually has a penalty other than giving the other team gold and experience.
Heroes have item slots and not "skins" making it so your hero can be unique, or at least close to unique.
Only one hero per game, as in the other team cannot have the same hero as you.
Having a level advantage doesn't give you abilities that other players don't have, making it so the only way you're better than anyone else is by pure skill.
You can use voice chat.
Valve.
Nikki Wolf wrote:i liek doto cuz antimage has my believes
Harri wrote:I think LOL is an overall better game. Riot puts a lot of work into making the champions even or equally as capable (there are exceptions). They do a lot of work on new patch releases and reevaluating the performances of old and new champions. Dota 2 is not that great at that. Each of the champions are OP. In addition, it is horribly dull to watch Dota 2. Once a team starts to pick up momentum- they steam roll. There are very very few comebacks in Dota 2. That is poor balancing in my opinion.
I recognize that Dota 2 has more support from Valve. However, LOL has better support in the community.
(However, in my opinion. Dota 2 players seem to have a superiority complex (a bunch of fucking hipsters really). This is the reason I like LOL. I can play ARAM or 1v1 or Normal and have fun- win or loss. Dota 2 is infuriating to me, The people are always looking to either win or troll. But that is just my opinion.)
cloud wrote:WOW! Just like Valve! Except for the having to pay part.
cloud wrote: A few examples would be Ahri, Yasuo, Lee Sin, and Blitzcrank, and Aatrox, just to name a few. Also, on your note of teams steamrolling other teams, you aren't looking in the right places for gameplay.
But at the same time..
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