What happened to the CSn Terraria Server?

Discussion of Terraria and our community server

What happened to the CSn Terraria Server?

by Seven » Fri Jul 01, 2011 6:43 pm

It's been down for a while. What happened? And can we please go back to the second map we created? (All the CSn admins had built houses and stuff on it and I had built a bunch of stuff on it) I know we had griefers, but a lot of us put a lot of work into that map. We just need to not allow anyone in that's a trusted, well-known CSn member. Maybe make it the same requirements as being an admin here? 50 forum posts and 2 months as a member on the forums? That sounds like it could work.
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Re: What happened to the CSn Terraria Server?

by LegendarySurgeon » Sat Jul 02, 2011 1:21 am

Seven wrote:We just need to not allow anyone in that's a trusted, well-known CSn member. Maybe make it the same requirements as being an admin here? 50 forum posts and 2 months as a member on the forums? That sounds like it could work.


Except for the typo; I think that's probably a fine idea. I think the problem was with the load, the TF2 servers were hiccuping because of Terraria since it was being run on the same box, from what I understand.
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Re: What happened to the CSn Terraria Server?

by NBC011795 » Sat Jul 02, 2011 7:56 am

Seven wrote:And can we please go back to the second map we created? (All the CSn admins had built houses and stuff on it and I had built a bunch of stuff on it) I know we had griefers, but a lot of us put a lot of work into that map. We just need to not allow anyone in that's a trusted, well-known CSn member. Maybe make it the same requirements as being an admin here? 50 forum posts and 2 months as a member on the forums? That sounds like it could work.


I like all of those suggestions,
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Re: What happened to the CSn Terraria Server?

by Smeemo » Sat Jul 02, 2011 8:36 am

I think it ate up more RAM than TF2..
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Re: What happened to the CSn Terraria Server?

by Mike808 » Sat Jul 02, 2011 2:46 pm

Smeemo wrote:I think it ate up more RAM than TF2..

it did actually. it required more cpu power to keep up then slaybox 2 did
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