Rustic Apple wrote:I can play both Soldier and Medic, but Medic would be my first choice.
Harri wrote:Why not sniper? You're pretty good at it.
Failhorse wrote:I'll demo for yah. I should start using pipes again anyway. No one complains about pro-sticky spam anymore.
Harri wrote:So many medics T.T If we did a highlander I could play engi. My issue is that I can play almost all classes, but only medic/pyro well.
Benny Hill wrote:I'd like to play. I know I'm on Toaster's team but we generally play once a week which gives me lots of time for TF2Lobby and the like. Though I medic for mdD, I could be soldier for this team.
Toaster wrote:Better not tell them my special tactics
Rustic Apple wrote:Toaster wrote:Better not tell them my special tactics
Don't kid yourself, everyone already knows them.
/ontopic, Isn't Highlander dead or sumfink?
Dèx wrote:if u could match it up with EU Times then i would like to play Scout
Rustic Apple wrote:Toaster wrote:Better not tell them my special tactics
Don't kid yourself, everyone already knows them.
/ontopic, Isn't Highlander dead or sumfink?
Toaster wrote:Rustic Apple wrote:Toaster wrote:Better not tell them my special tactics
Don't kid yourself, everyone already knows them.
/ontopic, Isn't Highlander dead or sumfink?
Pretty sure nobody does, that's why they're special.
Admiral Ackybur wrote:
Tri-sol?
Toaster wrote:Admiral Ackybur wrote:
Tri-sol?
No, my signature "uber toaster and let everyone els die while I 8) the shit out of the other team for a full 10 seconds" strat
I thought you knew that one, you helped me refine it...
Toaster wrote:
No, my signature "uber toaster and let everyone els die while I 8) the shit out of the other team for a full 10 seconds" strat
I thought you knew that one, you helped me refine it...
Admiral Ackybur wrote:Annoying medic how?
Rustic Apple wrote:Toaster wrote:
No, my signature "uber toaster and let everyone els die while I 8) the shit out of the other team for a full 10 seconds" strat
I thought you knew that one, you helped me refine it...
Ubers only last 8 seconds, silly billy
Admiral Ackybur wrote:Yeah but he keeps meats hotting for 2 seconds after. It's part of his strat!
Rustic Apple wrote:Admiral Ackybur wrote:Yeah but he keeps meats hotting for 2 seconds after. It's part of his strat!
There mustn't be any pyros when ya'll pull this stunt, then. Any pyro with half a brain would be in your face going "loljuggle"
Dèx wrote:Im not bad
I just have my moments
And i have only seen u playing medic.... and u suck
(REVENGE)
Mike808 wrote:tuna ive never seen you do well at any class. period
Harri wrote:SO!
1. Stop picking on my son
2. Here is what I have gathered
Harri- Primarily Medic (also pyro, engi)
Sirnak- Pyro, spy
Rustic Apple- Primarily medic, (also sniper, soldier)
Fail- Demo
Benny- Primarily Medic (also Soldier)
Mike- Medic (also engi)
ninja - Soldier
Trauma- Stop being a pussy
Stanley- Soldier
Dr. Dragon - Everything except demo
Fencer- Demo, scout, soldier
My idea for 6v6:
Mainly the norm two Scouts, two Soldiers, a Medic, and a Demoman.
Or we could reduce the scout and soldier to two medics.
Rustic Apple wrote:We could do, y'know, both. We have more than enough for 6v6, plus substitutes, and Highlander would allow more people to be involved.
also I was at bed appleHarri wrote:SO!
1. Stop picking on my son
2. Here is what I have gathered
Harri- Primarily Medic (also pyro, engi)
Sirnak- Pyro, spy
Rustic Apple- Primarily medic, (also sniper, soldier)
Fail- Demo
Benny- Primarily Medic (also Soldier)
Mike- Medic (also engi)
ninja - Soldier
Trauma- Stop being a pussy
Stanley- Soldier
Dr. Dragon - Everything except demo
Fencer- Demo, scout, soldier
Now, I would like this to be a serious team. Here is an informative link on the competitive scene: http://forums.steampowered.com/forums/s ... p?t=792794
Also http://www.ugcleague.com/
NOTE there will be a 2011 winter highlander! These are so fun and we can win if we build a team up and actually practice.
I'm willing to step aside and only organize and substitute. Playing in these competitions is a great way to build recognition for CSn!
My idea for 6v6:
Mainly the norm two Scouts, two Soldiers, a Medic, and a Demoman.
Or we could reduce the scout and soldier to two medics.
Trauma Advocate wrote:LOL
Put me down for rotation, I'll play whatever you don't have. I don't have a best class.
EDIT: Actually, know what? I consider myself a pretty good heavy. Got one of those?
Dèx wrote:Why im not on the lisT?
Dèx wrote::(
Trauma Advocate wrote:Actually, know what? I consider myself a pretty good heavy. Got one of those?
Twinweapons wrote:Again idk if my previous post was ignored, but I'll play any and every class. Just hit me up and I'll play. Primary class however is Soldier, Scout, Sniper in that order. Secondary, Medic, Heavy, Demo, Spy, Engineer, Pryo in that order.
rawkies wrote:Pyro/Spy/Medic
In that order
Harri wrote:We need people who are willing to step up for substitutes, when we have scheduled league games.
*Also! I'm signing us up for the Highlander. We will pug 6v6, I thought season 7 was up, I guess not. I need good names.
I'm nominating myself as team leader, and Fencer boy as my much needed assistant. Any arguments?
Rustic Apple wrote:Harri wrote:We need people who are willing to step up for substitutes, when we have scheduled league games.
*Also! I'm signing us up for the Highlander. We will pug 6v6, I thought season 7 was up, I guess not. I need good names.
I'm nominating myself as team leader, and Fencer boy as my much needed assistant. Any arguments?
Excuse my ignorance, but lolwat does "pug" mean, exactly? Also, no arguments from me, and I'll step up as sub-medic, assuming I don't get chosen for main medic.
Harri wrote:We need some name ideas yous guys!
Sirnak wrote:Harri wrote:We need some name ideas yous guys!
Pink Unicorn's Slaves (PUS)
or
Critsandvich Alliance (CA)
or
Zclipse's Followers' Underlings (ZUF)
or
Critsandvich Elite Force (CEF)
Yeah. I have name suggestions more serious than others. So what? You wan' a piece o' me? I do suggest that we choose a name that contains Critsanvich or Zclipse in it because it could be great publicity for our community. Just an idea like that.
Fencerboy wrote:Critsandvich Butchers
or (if anyone wants it)
|TTM| stands for The Thunderous Monkeys
we could do that too
Mike808 wrote:Kool Korean Kids
stanley the manley wrote:Mike808 wrote:Kool Korean Kids
you do realize why we can't do this right?
Mike808 wrote:stanley the manley wrote:Mike808 wrote:Kool Korean Kids
you do realize why we can't do this right?
yes, i was joking haha
Rustic Apple wrote:I'm torn between The Critsandvich Allience and The CritSandvich Elite Force.
Konfy wrote:Rustic Apple wrote:I'm torn between The Critsandvich Allience and The CritSandvich Elite Force.
why so serious? A funny or senseless name would be better imo.
Trauma Advocate wrote:Critsandvich Sliders
Rustic Apple wrote:Konfy wrote:Rustic Apple wrote:I'm torn between The Critsandvich Allience and The CritSandvich Elite Force.
why so serious? A funny or senseless name would be better imo.
Although we're in this for the fun and teh lulz, our name should in some way, shape or form, advertise for CSn. If we get anywhere in this upcoming Highlander Tourney, it would generate shit tons of publicity for us.Trauma Advocate wrote:Critsandvich Sliders
Also, this. 10 this.
Rustic Apple wrote:You speak of the truth, but Critsandvich Sliders still gets the Apple seal of approval. Have ye any moar ideas?
Sirnak wrote:Rustic Apple wrote:You speak of the truth, but Critsandvich Sliders still gets the Apple seal of approval. Have ye any moar ideas?
My knowledge of English just failed me. What does the word "slider" means? I'd like to give my approval, but I'd like to understand the word before. You know, for the lulz.
I do really like my proposition of Critsandvich Elite Force now that I think about it though... Sounds like serious business. xD
Rustic Apple wrote:Someone should make a poll or sumfink soes we can vote on a name.
Fencerboy wrote:Rustic Apple wrote:Someone should make a poll or sumfink soes we can vote on a name.
We need more ideas before we make a poll
stanley the manley wrote:does anyone want to try to make teams? (and try to make them balanced) for 6v6? (obviously they would be subject to change)
stanley the manley wrote:oh, nvm i was thinking 6v6. Also, we should try to get as many people from this thread together on a server sometime this weekend...
Sirnak wrote:stanley the manley wrote:oh, nvm i was thinking 6v6. Also, we should try to get as many people from this thread together on a server sometime this weekend...
...
Let's all go grief a server together this weekend.
stanley the manley wrote:oh, nvm i was thinking 6v6. Also, we should try to get as many people from this thread together on a server sometime this weekend...
Harri wrote:Last chance to vote, or suggest super awesome name.
It was also suggested to me by my nosy sister looking over my shoulder- OminousCritsandvich. She also said critsandvich anonymous, but I thought being associated with the anonymous wasn't a good idea.
Trauma Advocate wrote:Anytime after 5PM EST and weekends work for me for highlander.
Toaster wrote:They're all the same
Harri wrote:I still need yous guys to join that steam group. Or UGC will think I'm a scrub.
Trauma Advocate wrote:Can we try and practice on Saturday?
Harri wrote:Wow
Harri wrote:
Sunday, Monday, and Wednesdays free. Wow took my soul back. I'm raiding again.
Trauma Advocate wrote:I'm not going to be home a lot this weekend, but name a time for Saturday and I can probably be there.
Harri wrote:I'll start adding people today. Tonight we will play a lobby game. I hope >.>
1.4.1. Weapon and Item Restrictions
Players may use any official weapon in TF2, however the Full Item Set Bonus CAN NOT be used. For Mann economy sets, do not use the hats. For other sets, omit one item of your choice to prevent the set bonus from activating. A full list of Item Sets is found here: http://wiki.teamfortress.com/wiki/Item_sets.
The hats excluded are:
Scout: Milkman
Soldier: Grenadier's Softcap
Pyro: Attendant
Sniper: Ol' Snaggletooth
spy: Familiar Fez
Any new weapons or sets that are released by Valve during a regular season are not allowed until specifically allowed in our weekly news announcements.
1.4.2. Unusual Hats
Currently, if a spy disguises as a player who has an unusual hat, the spy will mimic the hat and color, but not the effects of the hat. In UGC we consider this a bug, therefore Unusual Hats are not allowed.
2.1. League Schedule
2.1.1. All UGC Team Fortress 2 matches are to be played on Monday Night at 9:30 pm EST for the N.A. Divisions or 21:00GMT/22:00 CET for the European Division(s).(euro time changed on 3/14/2011). Teams may agree to play on an earlier day or time, but all match reports should be submitted by noon on Tuesdays.
3.1. Only dedicated servers in the continental United States (or European based for Euro divisions)running on a T1 or better connection can be used for matches. Canadian servers are allowed if approved by Admins. Home based servers are not allowed.
3.2. Servers must have at MINIMUM of 19 available slots. This is so the server may accomodate both teams and Source TV.
3.3. Any server on which a round is played must be running the server config for the map type scheduled. These can be found on the files page.
3.4. VAC (Valve Anti Cheat - Secure Mode) is required to be enabled for all matches.
3.5. Manimod, Sourcemod, AMX Mod and AMXX Mod and the like are allowed to be run as long as they does not interfere with the match. A csay command here and there will be tolerated, as long as it was in the admin mod config and is not insulting to anybody. Admin mods may only be used for setting the config, checking the amount of time left, and changing maps. Please disable all plugins that could affect any aspect of the match. This includes any anti-spamming plugin. If any player from the opposing team (the visiting team) is kicked for any reason due to admin mod, the home team will forfeit all points earned during the round, unless the visiting team agrees otherwise. Let this be an incentive to either not run admin mod or to disable the plugins.
3.6. Spectators in the server are not allowed unless agreed by both teams (Admins may spectate in the server at any time). Please password the server and admonish those not in the game to refrain from joining in. Spectators in Source TV are encouraged.
3.7. Server Connection Issues and Crashes
3.7.a. Should a server start to have connection issues (it starts giving both teams extreme packet loss, lag, and makes the match generally unplayable), or if the server crashes outright, and the teams captains verbally agree that the server has become unplayable, then the round will be stopped and restarted elsewhere. If 10 minutes have passed since the FIRST connection issues occurred, then whatever score that has been accumulated counts as the round, if it has been LESS then 10 minutes since the connection issues started, then the round will be replayed and the score reset. Clans should at all times select a fair resolution when problems occur. Notify your league admin if any issues occur and can not be resolved. UGC has a server and all clans may use it after notifying a TF2 league admin.
3.7.b. Server Pausable Each team is allowed one server pause per match to deal with unexpected player drops from technical issues ONLY or to deal with a server-wide connection issue. You are not allowed to use pause as a timeout, or for minor player connection issues. Leaders should ALWAYS announce the need for a server pause BEFORE pausing, communicating the reason for it, and ONLY Leaders are allowed to pause a server during a match. A pause may last up to a maximum of 5 minutes. Do not abuse this command.
3.7.c. If it is found that a team intentionally crashed a server, they will automatically lose the match and further action will be taken, including temporary or permanent suspension. This kind of bad sportsmanship will not be tolerated.
3.8. Team Ping Differences
If the team providing the server has an average TEAM ping advantage of greater than 100, the round must be moved to the other team's server or a neutral server, such as the UGC server, if the nonhosting team requests. If the hosting team refuses to move the round, and the other team provides screenshots/demos evidencing the ping advantage, the round may be awarded to the nonhosting team regardless of who won the round played. Note this does not apply to INDIVIDUAL players that are at a ping disadvantage.
3.9. Using Source TV
3.9.1. UGC requires the use of Source TV and all matches must be recorded. The UGC server configs will autorecord a SourceTV demo, be sure to stop recording by resetting your default config at the end of each match.
3.9.1.a. Source TV Crashes
3.9.1.b. Source TV Spectators
3.9.2. All teams are required, if requested by the opponent or an admin, to submit Source TV demos to each other or to an admin within 24 hours after the last round of the match is played.
3.9.3. If an administrator has requested Source TV demos and it is not supplied, the team responsible for recording the demo that round may face disciplinary action including, but not limited to, loss of points for that round and/or a 1 week team suspension unless proof that the other team agreed to run the proxy or that no proxy would be run, e.g. an IRC log, can be provided.
5.2. Starting A Match
5.2.1. Every team is allowed fifteen (15) minutes after the scheduled match time to have server ready, Source TV ready, and a full squad into the server for round 1.
5.2.2. Each team must have a minimum 7 members ready to play by fifteen (15) minutes after the scheduled match time. Teams can agree to start with 7-9 players, but teams must be allowed the full 15 mins to reach a full roster. Teams can wait longer, at their descretion.
5.2.2.a Roster Checking: This time prior to "ready" match start should be used by Team Leaders to check roster eligibility of their opponent's players. All issues concerning roster eligibility for players on the server must be addressed prior to match start and upon match start the players on the server are considered accepted.
5.2.2.b Late Joining Players: If a match is started with one or both teams short of 9 players, players are allowed to join while the match is in progress, provided they are legally rostered players.
NOTE: We do not expect team leaders to check eligibility of late joining players during the match, any player joining after "match start" may be checked after the match or round, and they are considered disputable for roster issues for the round(s) they played.
5.2.3. Note that UGC prefers that teams find a way to play all matches, even if it means being kind to an opponent on an issue (ie: teams kindly waiting a bit past time to start). When match can not continue, see below for more notes on forfeiting.
5.2.4. Server Pausable Each team is allowed one server pause per match, to deal with unexpected player drops or server-wide connection issues. You are not allowed to use pause as a timeout, or for minor player connection issues. A pause may last up to a maximum of 5 minutes.
5.2.5. Forced Forfeits
If a clan can not produce enough players or refuses to join the server within 15 minutes of the official match time, and the server is properly configured with VAC, league config, and all necessary league plugins:
the opposing team can force a forfeit.
However, if there are extenuating circumstances (steam crashing, some can't join a particular server, etc) then team leaders are to find an admin. If an admin is unavailable, team leaders are MUST join IRC #ugc-tf2 and discuss the matter in public, whether or not an admin is present. The public record will stand in case of a dispute. If there is no public record, the clan that could not produce enough players or refused to start the match within 15 minute of the official match time, will forfeit the match upon the request of the opposing clan. Please try to be reasonable and fair with your opponents, playing a match is always prefered over a dispute.
8.2. Recording Personal Demos
8.2.1. All players in a UGC match are required by UGC to record personal demos. This can be done by pulling down console ["~" Key by default] and typing "record demoname" without the quotes [ "" ].
8.2.2. All demos must be saved for 2 weeks and must be given to an Admin on request. If a player can not provide the personal demos when an Admin requests it, they will cause their team to forfeit the recent rounds played with that player.
Argent wrote:If you're playing highlander, why do you need a backup medic?
Harri wrote:I need a sniper? Who is skilled?
Harri wrote:I need a sniper? Who is skilled?
Sirnak wrote:Harri wrote:I need a sniper? Who is skilled?
I'd suggest Jake (if he's not already our Engie). He pretty much won every sniping duel I've ever seen him do... He certainly is worth a try at my opinion.
I wouldn't suggest Konfy. Poor thing needs some sleep. lol
Sirnak wrote:I wouldn't suggest Konfy. Poor thing needs some sleep. lolHarri wrote:I need a sniper? Who is skilled?
VoltySquirrel wrote:Sirnak wrote:I wouldn't suggest Konfy. Poor thing needs some sleep. lolHarri wrote:I need a sniper? Who is skilled?
It was a joke. I went with the most obvious player possible.
Mike808 wrote:sandman or mitch.
if you get anyone as good as sandman and up be prepared for people calling your team cheaters
thats what happened in our last highlander
Harri wrote:I need a sniper? Who is skilled?
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