Ninja wrote:Owl:
I like the idea of enforcing rules as a community,
But I have seen people try to do this in the pink server and try to enforce rules when an admin is on,
which I don't like at all.If an admin can't do their job they obviously shouldn't be an admin.
Ninja wrote:Owl:
I like the idea of enforcing rules as a community,
But I have seen people try to do this in the pink server and try to enforce rules when an admin is on,
which I don't like at all.If an admin can't do their job they obviously shouldn't be an admin.
Jackson:
We do hold a 3 strike rule.
I am not saying all admins abide by it, but it is there.
Phantom wrote:Regarding the enforcement of rules. Admins should be left to deal with it how they see fit. In some circumstances I will ban somebody sooner than I may ban others. This is not based off personal or any other such thing, but to the level they are ruining the server experience for everyone else.
Phantom wrote:And regarding the ban section I also disagree it should redmins banning admin and related admins who might also be there or have delt with said person in the past.
Phantom wrote:EDIT you also forgot no offensive imagery to the rule list
FlamingOwlOfDeath wrote: I am afraid I disagree here. While of course the ultimate decision as to punishment and rule enforcement is, and always will be, at the discretion of the admins, I don't think it is appropriate to leave the admins free to deal with infractions in whatever way they see fit. I think it is important to have a set of guidelines that they follow so that disciplinary action is largely standardized across our servers, regardless of enforcing admin. Once again, there will be circumstances which are severe enough to bypass this protocol, but they should be the exception rather than the rule.
FlamingOwlOfDeath wrote:As I mentioned in my proposal, other individuals may be called in as witnesses when appropriate. However, I would caution against allowing too many admins to comment on the case. In the past there have been incidents in which members of the community were prohibited from commenting on a ban appeal, and rightly so. But at the same time as regular players were not allowed to say anything, multiple admins wrote their opinions, regardless of whether or not those admins were directly related to the current incident. Additionally, some of the comments coming from the admins were extremely belittling and unprofessional. It was as if the admins were being allowed to gang up on the player contesting the ban, but he was not allowed to do anything about it. When incidents like this occur, it greatly undermines the credibility of the admins. Therefore, I maintain my previous suggestion that only the admin directly involved be allowed to comment on the case, but I will also expand it to include the red admins. However, other admins should not comment unless specifically called in as witnesses.
FlamingOwlOfDeath wrote:Part 2: Enforcing the Rules
Now, the easy part is establishing the rules, the more difficult part is effectively enforcing them. To that end, I propose a three strike policy. The idea behind this is to establish a standardized system of punishments that increases in severity with multiple infractions. First and foremost, if a player is breaking a rule, they must be clearly warned by an admin (“If you continue doing ________, you will be banned”). If the warning is disregarded, then the first offense would result in a ban of 1 day, after which the offending party would be allowed to return to the servers. If they break the rules again, they would receive a ban of 1 week. A third offense merits a permaban.
There are some situations, such as obvious hacking, which bypass this three step process and move directly to permaban. Additionally, in the case of more minor offenses, such as mic spam, it would be appropriate to mute the offending player before the first kick/ban. This gives the system different degrees of punishment based on the severity of the infraction.
FlamingOwlOfDeath wrote:Part 3: Contesting Bans
There has also been significant tension in the past during the process of contesting bans. I think that the best way to approach this problem is to limit the discussion of revoking a ban to the offending player and the banning admin. If other individuals need to be called in as witnesses, that can be done. However, until a witness is called for, neither other players nor admins other than the banning admin should comment on the case. Keeping the discussion strictly between the involved parties is the best way to maintain a calm and mature environment.
LitigationJackson wrote:I've seen these kinds of threads come up in clan forums before (I've posted a few) and somebody higher up the totem pole invariably takes issue with imposing rules that limit his/her ability to decide who should be punished and how.
Let me just say, to those who might think that this is too much of a pain in the ass, that a decision to permanently exclude someone from the server affects everyone, not just the individual being banned. I hate losing friends to bans that I feel are unfair, and I know I'm not the only person who has been in that position. Accordingly, I think everyone should have a say in what kinds of conduct can effect a permaban. These rules give us a framework to do just that.
This is a perfectly reasonable system. It's easy to understand, easy to enforce, and easy to obey.
Frankly, I'm surprised that a community as well-established as CSN can function without this kind of policy in place.
On that note, I'm curious as to how bans are currently decided...
If there's no system in place, then the three strikes policy could, and should, be implemented as soon as possible by the admin.
That'd be a great place to start.
Maybe certain rules like "Don't be a douche" and "Listen to admins" could be defined more clearly... if the purpose of all this is to avoid arbitrary rules, we should clarify ambiguous rules.
For instance, I think "Listen to admins" should only apply where the admins are enforcing an established rule. I've seen plenty of admin get frustrated with rule-biding players who won't obey their every command and kick/ban the person by the authority of some vague "obey the admin" or "respect admin" rule.
So... I hope people decide to give this proposition the attention it deserves and contribute to the discussion!
FlamingOwlOfDeath wrote:I am afraid I disagree here. While of course the ultimate decision as to punishment and rule enforcement is, and always will be, at the discretion of the admins, I don't think it is appropriate to leave the admins free to deal with infractions in whatever way they see fit. I think it is important to have a set of guidelines that they follow so that disciplinary action is largely standardized across our servers, regardless of enforcing admin. Once again, there will be circumstances which are severe enough to bypass this protocol, but they should be the exception rather than the rule
Phantom wrote:Regarding the enforcement of rules. Admins should be left to deal with it how they see fit. In some circumstances I will ban somebody sooner than I may ban others.
Phantom wrote:This is not based off personal or any other such thing, but to the level they are ruining the server experience for everyone else.
Maringue wrote:We're not going to put in some three strikes rule.
Heimlich wrote:A number of players here are chiming in to say that the current system does not work for them. Obviously it works for you as an admin, it does not work for us, as players.
Maringue wrote:Correct me if I'm wrong, but this is basically a request to give regulars more leniency with the rules. That's just not going to happen.
Maringue wrote:Correct me if I'm wrong, but this is basically a request to give regulars more leniency with the rules. That's just not going to happen.
Heimlich wrote:Phantom wrote:Regarding the enforcement of rules. Admins should be left to deal with it how they see fit. In some circumstances I will ban somebody sooner than I may ban others.
A number of players here are chiming in to say that the current system does not work for them. Obviously it works for you as an admin, it does not work for us, as players.
Phantom wrote:This is not based off personal or any other such thing, but to the level they are ruining the server experience for everyone else.
Heimlich wrote:The standard of "ruining the server experience" is inherently personal and subjective.
A series of escalating bans, starting with a 1-day minimum, gives you sufficient sufficient ability to enforce rules and maintain a pleasant environment. Effective discipline systems in schools and workplaces use escalating discipline effectively, I have no doubt that it would suffice for CSn's servers.
Maringue wrote:Here's the final issue, people who can't follow the rules are like junkies. Junkies always need just one more chance and then they will behave. Unfortunately they never do and end up asking for just one more chance again.
Maringue wrote:If a verbal warning followed by being kicked from the server doesn't get the point across that breaking our rules is unacceptable, I don't know what will.
Benny Hill wrote:...
Secondly, once a strike is given, what procedure would we use to inform all the admins of this strike? It seems like it would be very difficult for our admins to have to keep track of everyone who has been given a first and second chance..
Benny Hill wrote:I don't see why someone should be given 3 strikes if they've already disregarded our rules enough to be warned, and kicked, and STILL do not follow rules.
Benny Hill wrote:We don't see the point of airing our bans in public
Benny Hill wrote:The last thing we have is our ban contesting section. This for the last resort, when someone was banned unfairly and wants to prove why they were. This has happened before (see Konfy) and we've resolved it, IMO, beautifully. So all in all, I don't see what should be changed from our current system. Let me know how I'm wrong, though.
Heimlich wrote:I disagree strongly with this. This thread was started by an admin -- not the person banned -- to publicly air the reason for banning and the first reply is a Red admin saying "I want every moderator who sees a contest to this ban to just delete the post." That's not discrete, private, or respectful.
Additionally, there's this beautiful and mature reply from an admin in another appeal thread, which is neither constructive nor respectful.
Maringue wrote:... laughing even harder at your request for a removal of you second ban is very appropriate.
Maringue wrote:In both of these instances that you just pointed out, this was the second time the person was banned. Both of these people were unbanned, then they decided to be idiots so they got rebanned. We agreed to give both of these people a second chance and you can see how they handled it.
If you're going to act like an asshole to the admins here AFTER they give you a second chance (because you were banned), then laughing even harder at your request for a removal of you second ban is very appropriate.
Heimlich wrote:You've perfectly demonstrated the lack of respect and consideration that CSn admins have for us peons.
stanley wrote:looking at the 3 chance thing, we pretty much already have this....unless someone is hacking, the admin will warn, MOST admins will even let it happen again with just another stern warning. then kick, then ban. thats 3 chances already.
Wakka wrote:I don't think warn/[mute/gag/]kick/ban necessarily means warn/kick/permaban
Wakka wrote:I don't think warn/[mute/gag/]kick/ban necessarily means warn/kick/permaban
Wakka wrote:I don't think warn/[mute/gag/]kick/ban necessarily means warn/kick/permaban
Heimlich wrote:
The first two steps in the policy you describe are inadequate to communicate the seriousness of their behavior and that results in unnecessary perma-bans that prevent friends from playing together.
Heimlich wrote:I hate to tell you, but bans are already publicly-viewable at http://slay1.critsandvich.com/ban/index.php?p=banlist.
Heimlich wrote:Then I invite you to look at http://slay1.critsandvich.com/ban/index.php?p=banlist and tell me what apparent policy exists. I see about 120 permanent bans, one 9 year ban, one 500 month one, a 17-ish that are an hour or less (some of which are obviously tests), and 10 that are on the order of a day.
FlamingOwlOfDeath wrote:I just wanted to say that this really didn't begin in protest of any particular bans. Have I been influenced by the recent bans? Absolutely. The bottom line is that I have noticed that a large section of the CSn community has become increasingly unhappy with how the rules are being enforced.
As I have said, the rules are not difficult to understand--they are pretty intuitive. However that does not mean that admins should be given free reign to impose whatever punishment they feel like at the moment. Can someone explain to me what is so problematic about having a specific order of penalties that admins should adhere to?
As to the warn, mute/gag, kick, ban comment, part of my issue is that I have never seen this implemented properly. As I mentioned before, I have seen on multiple occasions that some players get placed in a warn-mute/gag loop, while others go directly from warn to permaban for very similar behaviors. If this were not the case, I would be much happier supporting the current system, but in my mind the system we have in place has failed.
stanley wrote:also, you said that people take time to cool down, and thats more than a few minutes. thats why theres a gag/mute. if someone is gagged or muted, that gives them some time to cool down itself. a ban doesnt have to be enforced when we have a gag/mute feature
Heimlich wrote:stanley wrote:also, you said that people take time to cool down, and thats more than a few minutes. thats why theres a gag/mute. if someone is gagged or muted, that gives them some time to cool down itself. a ban doesnt have to be enforced when we have a gag/mute feature
I strongly disagree with this claim. Gag/mute does not necessarily encourage people to cool down, it can easily do the opposite. If somebody's pissy, drunk, or having a bad day, then when you stick a gag/mute on somebody for 10 minutes, they're more likely to stew and get angrier than they are to calm down.
Heimlich wrote:stanley wrote:also, you said that people take time to cool down, and thats more than a few minutes. thats why theres a gag/mute. if someone is gagged or muted, that gives them some time to cool down itself. a ban doesnt have to be enforced when we have a gag/mute feature
I strongly disagree with this claim. Gag/mute does not necessarily encourage people to cool down, it can easily do the opposite. If somebody's pissy, drunk, or having a bad day, then when you stick a gag/mute on somebody for 10 minutes, they're more likely to stew and get angrier than they are to calm down.
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