by Mugalugdug » Sun Jan 16, 2011 5:28 am
The pricing structure was strange the entire time. The game was technically free to play since launch, but AvA (clan wars essentially, to my knowledge at least) required a monthly cost. It went free to play only 4 months after launch, so I guess they did end up losing most of their players who either didn't want to subscribe, or were just not interested.
From what I'm reading the game has been improved quite a bit, but since I haven't played it 'till now I have nothing to base that on outside of third party opinions.