Aahahahahaha so guess who forgot to update this.
Ok so, where was I?
Chapter Two: Barovia Village and Vistani CampThis one was rather anticlimactic buuuut entertaining because I got to put on a shiddy Jamaican accent. Because I forgot how to Romanian accent.
The party wakes up from their narcoleptic slumber in/around the Death House.
First, Quelenna fucks off by herself up to the church, goes in regardless of the scorch and claw marks obviously ominously decorating the doors and ends up stealing candles*. From a church. A cleric. Stealing from a church. She immediately is able to identify a god specific to this region that no one has remembered for centuries. Spoiler: The Morninglord is Lathander.
Meanwhile, Therim, Lucifer and Kriiv head off to the tavern. Lucifer sees a noble-ish man drinking by himself. The man invites the male catgirl over, and, of course, because he is a proper NPC and this new guy looks like a proper adventurer, buys Lucifer a drink before asking for his help. Therim eavesdrops like an eavesdropper while trying to keep Kriiv from throwing a temper tantrum because the tavern doesn't sell anything stronger than wine. Kriiv almost gets them kicked out, but Therim smooths it all over with a gold coin and a charming (read: sleazy) grin.
The noble-ish man introduces himself as Ismark, and asks Lucifer's help in protecting his adopted sister, Ireena, who has somehow managed to get herself the attention of the Big Bad Vampire Man. Lucifer agrees and all four now meander back out into the town, managing to not burn down anything after all.
IsmarkThey join Quelenna up at the church, where they learn the priest has a son who attempted to fight Big Bad Vampire Man™ and ended up a vampire himself, who is in the basement.
"Father, I'm hungry."Also meanwhile, Caster, Hunter and Kendel went off to investigate some awful weeping from a townhouse, meeting Mad Mary, weeping for her lost daughter, Gertruda.
Now, the group meets up by Mary's townhouse. They all agree to head to the Burgomaster's mansion to meet Ireena and form a game plan. However, on their way through the town, Kendel, Kriiv, Therim and Caster get distracted by an old woman pushing a cart full of pastries. They roll stealth to follow her, somehow manage to pass, even the paladin in chain mail. They watch her attempt to hawk her wares, coming up to a house, to recieve payment in the form of a child, stuffing him into a stack. When she sees the guys she makes a bird noise.
Caster immediately draws ENERGYZER! and takes aim and Kriiv pulls out a javelin to attack, while Therim asks to buy a meat pie, and for some reason the old woman goes, "I will sell you my meat pies". Therim attempts to haggle the woman's pies. Meanwhile Caster tries to steal the sack and the woman goes "Please don't do that." Kriiv comes back from being afk and strangles the woman who coughs, "Please let me trade the information written down in this book that I know so that I don't have to do this encounter anymore." They let her go and she vanishes around a corner, leaving her cart of pies. Caster took a few.
My headcanon for Ireena.
Jk actual IreenaSo, they end up at the Burgomaster's Mansion, and are introduced to Ismark's lovely adopted sister, Ireena Kolyana, and his father the Burgomaster, now recently departed from this veil of tears. Ismark explains he wants to take Ireena somehwere safe, the next town Vallaki, perhaps, because she keeps being visited by Big Bad Vampire Man™, but doesn't remember the encounters. It's all for her safety. Ireena refuses to go anywhere while the Burgomaster lies in their sitting room, so everyone but Lucifer escorts the departed in his handmade coffin up to the cemetery for burial. While Caster and Kriiv are shovelling dirt back over the coffin, Kendel is talking to the priest, trying to convince him to kill his vampire son, however the priest refuses, "I'm saad."
Anyway, the Burgomaster buried, the party heads back to the Mansion, only to interrupt Lucifer showing Ireena "card tricks." They decide to spend the night at the Mansion so they dont have to travel in the dark on their way to Vallaki.
At midnight, watchpeople Kendel and Lucifer look out the window to see a hundred spirits rise from the cemetery and walk Old Svalich Road. A faint glow can be seen up at Castle Ravenloft, so leads them to think the spirits walked all the way up. Spooky.
Sunday morning dawns foggy and dismal. The group travels uneventfully as they make their way to the Vistani camp. And by uneventful I mean Therim and Lucifer argued over the glowing green rock. They came across a drunk man running from Vistani, who begged Therim to take his place. When he declined, the man disappeared. Kendel had to bury his corpse after he stole from it. What a cool guy. Therim finds a sack of 207 gold pieces, no strings attached. They found a bundle of clothes just hanging out in a tree and everyone became so confused they spent 15 minutes discussing. They ran into a fork in the road with some gallows. All of a sudden, there was a body dangling from the noose where there was nothing before. Hunter goes "It's'a me!" and everyone else goes "I think you're insane."
Having been told by Stanimir (cool guy who doesn't afraid of anything) to visit Madam Eva, the Vistani leader and fortune teller, they follow the path to the camp. They're greeted by said cool guy who goes "Ayyyy, you made it!" and offers the party wine. The group is understandably upset at being abandoned in the fog. Stanimir: ¯\_(ツ)_/¯
StanimirStanimir tells another story, this one about some amazeballs wizard who rallied villagers against Strahd and suprise! Failed. He fell over Tser Falls and is presumably dead.
You know what they say about presuming.The players make their way into Madam Eva's tent for the finale of tonight's spookfest. Without delay, Madam Eva shows each player how creepily she knows each individual person, then draws some tarokka cards to foresee where the artifacts/ally are that will help the players defeat Big Bad Vampire Man™ and stuff.
There's a holy symbol of great hope or something in a carnival wagon owned by a man who is not who he seems.
There's a sword of vengeance in some wizard's tower?
There's history of the ancient. Something about a kneeling woman, a rose plucked too soon. Something about a master of a marsh.
Their ally is a wandering Vistana looking for her mentor. She does not stay in one place for long, seek her out in the Abbey of Saint Markovia.
The final confrontation with Strahd will occur "in the depths of darkness, the one place he must return."Madam Eva
The group is creeped out and kinda isolate themselves, half of them drinking themselves to sleep, where they have spooky dreams elaborated upon next time!