TF2 Update (all class balancing)

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TF2 Update (all class balancing)

by Lia_Rein » Tue Jun 20, 2017 6:45 pm

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Re: TF2 Update (all class balancing)

by Hooked » Tue Jun 20, 2017 7:02 pm

What the fuck is this. They still can't decide what direction they want to take the game? They need to decide if they're balancing for pubs or comp.
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Re: TF2 Update (all class balancing)

by DerKrieger105 » Tue Jun 20, 2017 7:40 pm

I didn't look yet.

Let me guess, they fucked Engineer again and boosted Spy?


EDIT:

What the actual fuck. They seriously have no clue what the hell they are doing.
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Re: TF2 Update (all class balancing)

by 1#Scrub » Tue Jun 20, 2017 9:20 pm

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Re: TF2 Update (all class balancing)

by Insipid » Tue Jun 20, 2017 10:53 pm

Scout > Atomizer > Melee attacks done while airborn mini-crit.... MARKET GARDNER SCOUTS!
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Re: TF2 Update (all class balancing)

by Balubish » Wed Jun 21, 2017 3:42 am

Why do they even update the game, they killed the community servers and with that the game.
Valve should suck on the pipe to a magnum 557 and pull the trigger.
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Re: TF2 Update (all class balancing)

by away » Wed Jun 21, 2017 3:39 pm

60% uber saved just from 4 mele attacks? there is no way that is gonna affect the gameplay between spy and medic. Just farm a few spy hits and you got half your uber on death. No skill or risk required. Also, why the BASE jumper and the eternal reward? They do fun novelty things that make the game fun, let them exist as that. Also the scout changes make no sense at all. Also the new danger shield is a dumb design. ALSO fuck the valve employees who thought these were good ideas.
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Re: TF2 Update (all class balancing)

by that shiny mudkip » Thu Jun 22, 2017 3:18 am

I've moved on from tf2 but reading these patch notes still made me REALLY sad : (
valve why u do this
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Re: TF2 Update (all class balancing)

by Lia_Rein » Thu Jun 22, 2017 8:55 am

Well tbf, they're not solid or confirmed, just ideas I think atm but we'll see what happens
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Re: TF2 Update (all class balancing)

by Boehner » Thu Jun 22, 2017 11:39 am

Damn, a lot of gimmicky weapons that are rarely used anyway (At least in non-competitive mode) are getting smacked down. Nothing in the changes makes me want to play more.
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