toss wrote:Weekly event idea sounds great. Maybe have some shoutcasting for a couple of rounds on Fridays to attract people?
Someone Special wrote:We do have the fun boxes, which are full of custom maps.
Birk wrote:Yeah, but those are bad custom maps.
These would be good custom maps.
xalde wrote:Also funbox is generally for non-standard gameplay maps. The slaybox custom maps would simply be new payload/capture point/etc maps, like some of those used in lobbies and competitive play like croissant and barnblitz_pro
xalde wrote:I wouldn't necessarily call funbox custom maps bad maps, they're just non-competitive.
Birk wrote:xalde wrote:I wouldn't necessarily call funbox custom maps bad maps, they're just non-competitive.
tomato tomahto
megamoose wrote:Birk wrote:xalde wrote:I wouldn't necessarily call funbox custom maps bad maps, they're just non-competitive.
tomato tomahto
Well.... not so much... That's like.... Tomato and French fries.....
xalde wrote:We could also make certain maps unavailable for play on SB2. I dream of no more hightower, dustbowl, twofort, egypt, and a couple others I can't name off the top of my head.
Ron Swansons Stache wrote:I suggested the opposite in the admin forums. I thought it'd be best to have SB2 just rotating the top 4 or 5 maps that play over and over on SB1 in an effort to get the people that strictly wanna play those maps to go to SB2 since we have no issues popping SB1. Then we'd play more of the lesser played stock maps, so it's win win for everyone. No one liked the idea.
xalde wrote:
I wouldn't necessarily call funbox custom maps bad maps, they're just non-competitive. Also funbox is generally for non-standard gameplay maps. The slaybox custom maps would simply be new payload/capture point/etc maps, like some of those used in lobbies and competitive play like croissant and barnblitz_pro
flufffage wrote:Pls add turbine pro to SB2
Re: someone's idea of weekly events, I had a thought. Mr Crow is tryna do a TF2uesday thing with friends etc ok cool what if we do like a weekly raffle?
Idk like those who play* on sb2 during like a one or two hour period are entered. It'd be like a key or two worth of items but yeah
Idk what do y'all think?
*no idling lmao, gotta be active for like at least a map or something lol
fingerman wrote:Custom maps on sb2 now:
ctf_turbine_pro_b1
pl_badwater_pro_v9
pl_barnblitz_pro6
pl_manngrove_rc5
pl_swiftwater_ugc
cp_follower
cp_warmfront
koth_viaduct_pro5
koth_ultiduo_r_b7
koth_ramjam_b9
koth_ashville_rc1
cp_sunshine_rc5
cp_metalworks_rc5
cp_granary_pro
If you want more let me know the exact file name of the map so I get the correct one.
Kaiuu wrote:fingerman wrote:Custom maps on sb2 now:
ctf_turbine_pro_b1
pl_badwater_pro_v9
pl_barnblitz_pro6
pl_manngrove_rc5
pl_swiftwater_ugc
cp_follower
cp_warmfront
koth_viaduct_pro5
koth_ultiduo_r_b7
koth_ramjam_b9
koth_ashville_rc1
cp_sunshine_rc5
cp_metalworks_rc5
cp_granary_pro
If you want more let me know the exact file name of the map so I get the correct one.
Great list! Glad to see some good maps coming to SB2. However, there's one map on here needs to definitely be removed, koth_ultiduo. Its meant for the ultiduo gamemode, which is one medic and one soldier vs another medic / soldier combo, so its only built for 4 people. No hp or health or anything.
I would also encourage removing ramjam, sunshine, and follower, but that's just my fickle opinion.
Kaiuu wrote:fingerman wrote:Custom maps on sb2 now:
ctf_turbine_pro_b1
pl_badwater_pro_v9
pl_barnblitz_pro6
pl_manngrove_rc5
pl_swiftwater_ugc
cp_follower
cp_warmfront
koth_viaduct_pro5
koth_ultiduo_r_b7
koth_ramjam_b9
koth_ashville_rc1
cp_sunshine_rc5
cp_metalworks_rc5
cp_granary_pro
If you want more let me know the exact file name of the map so I get the correct one.
Great list! Glad to see some good maps coming to SB2. However, there's one map on here needs to definitely be removed, koth_ultiduo. Its meant for the ultiduo gamemode, which is one medic and one soldier vs another medic / soldier combo, so its only built for 4 people. No hp or health or anything.
I would also encourage removing ramjam, sunshine, and follower, but that's just my fickle opinion.
fingerman wrote:ctf_turbine_pro_b1
pl_badwater_pro_v9
pl_barnblitz_pro6
pl_manngrove_rc5
pl_swiftwater_ugc
cp_follower
cp_warmfront
koth_viaduct_pro5
koth_ultiduo_r_b7
koth_ramjam_b9
koth_ashville_rc1
cp_sunshine_rc5
cp_metalworks_rc5
cp_granary_pro
Lia_Rein wrote:Um Yasha, you forgot Dustbowl in your stock maps
Lia_Rein wrote:Um Yasha, you forgot Dustbowl in your stock maps
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