The main annoyances I want to address are:
- 20 second respawn timer when on defense on attack/defend or payload (then Blu pushes the cart in the pit because half of red is waiting to respawn)
- Respawn timer adding seconds on koth when your team takes the point.
I'll start by saying I do understand the purpose of respawn timers, so I do not suggest removing them completely. Instead I suggest to shorten them drastically. I know of a server that gives the attacking team an almost instantaneous respawn time; then the defending team has a respawn time of something like 3 seconds. I'm not exactly certain how this would work on 5cp and koth maps, but on pl and attack/defend I think it would be great. On the server I know of that has implemented this, you get into some pretty intense battles at the final point because of it. Anyone have any thoughts on this?