Beartato wrote:In a serious response, you have to remember that custom maps require players to download the map to play, which could cause people to leave. With my shitty internet, I know that some maps can take up to five minutes to download. Add on another minute to load on my old shitty laptop I used to play on as a worst case scenario and you've probably got an example of people leaving the server for stock servers.
resuni wrote:Beartato wrote:In a serious response, you have to remember that custom maps require players to download the map to play, which could cause people to leave. With my shitty internet, I know that some maps can take up to five minutes to download. Add on another minute to load on my old shitty laptop I used to play on as a worst case scenario and you've probably got an example of people leaving the server for stock servers.
This.
Back when I was on a shitty connection, I would avoid custom maps like the plague. But now that I've got a much better connection, I can enjoy them. On the other hand, how does Fug's Hovel of Tomfoolery get so many players running only custom maps? Taking a quick glance at that server now, it looks like it has 19/32 players on it.
On a side note, viaduct_pro would also be nice. I really don't like the original version.
MedRed wrote:Please don't. My account got hacked through a trojan that was imbedded in a custom map on a trade server. I no longer allow custom content downloads.
Fencerboy wrote:manngrove
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