Arty_pn wrote:timelimit at 20 min plox.
Shotgunbob wrote:you can't kill TDM_Hightower!
Failhorse wrote:The problem with pipeline and hightower is built into the map. Timelimits can expire but until something caps the map won't end. Blame Valve. There's no time trigger.
xalde wrote:Failhorse wrote:The problem with pipeline and hightower is built into the map. Timelimits can expire but until something caps the map won't end. Blame Valve. There's no time trigger.
Drat, so you can't just make it go into an arena-like deathmatch once server time is up? Thought I saw that somewhere but maybe I'm mistaken. Maybe that is what happens on the 5cp. I don't remember, it's Monday, shush.
Well the timelimit could be put on anyway, so that it would definitely change maps after someone finally caps for the first time in a half hour match instead of going x number of rounds.
Failhorse wrote:There is both a round limit and time limit on every map. Sometimes Hightower will change after 1 round. There's no default end on both Hightower and Pipeline. What you are asking for is already there. Valve just didn't add the proper entities for this style of map. Play Nightfall. The map maker added an end game.
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