You may think my sole responsibility is to heal you or to put out your flames. You may think I enjoy coddling your worthless sack of bones and protecting you from the sandwich munching fat men. You are wrong. My job is not to make sure you don't die, or tell you bedtime stories, or lie to you by saying you can use whatever loadout you'd like to, or pretend your mother didn't run off to have sleezy nights with cigarette smoking french men in ski masks. You will die, and your mother is a whore.
My responsibility is not to you or any other singular person. My responsibility is to the team. I prioritize my healing beam of joyful jubiliesence on those who give the the team the best chance to succeed.
General Practice
- If you are another medic, I will make sure to keep you at buffed health at all times. I expect the same courtesy from you. Unless you are using the quick-fix, because fuck you.
- If you are using a worthless loadout that is detrimental to the team I will not prioritize your healing. In fact, I will laugh at you as flames consume your body sending you to an ashen death in no-mans land.
- I will not chase you into the field of battle. I will, instead, attempt to stay out of the line of fire, away from headshotting snipers, demo traps, and all other sorts of nasties. If you need healing, you come to me.
- If you are a scout, you run fast. You can use this ability to run to health packs that nobody else can reach quickly. While I may be able to spare a quick touch to top you off, do not expect more than this. You run like a teenage Speedy Gonzalez and jump like a meth'ed up convict escaping the authorities, use these abilities and stop bugging me.
- Soldiers and demos, I get it. You can rocket/sticky jump all over the place. Your mobility is to be praised. But if you do that and leave me unprotected do not expect me to be pleased with you. I am not a patient man and am quick to anger.
- Heavy, if you're not using the Gloves of Running Urgently you are doing it wrong. If you are using the Brass Beast, you are doing it wrong. Be mobile, be nimble, and be quick. Also, give me your sandvich when I am low on health. Practice throwing it to players. Be a better gamer.
- If you are on fire, I see you. It's obvious. I will do my best to put you out but realize that I am a busy man, and sometimes I have other shit to do. We have snipers with jarate and pyros with airblast; go bug them.
- If you are a class that can self damage, ie. soldiers and demos, when it is safe to do so: hurt yourself. Don't kill yourself, but hurt yourself. Building ubers goes 2X as fast when I am healing a damaged player. If I ask you to help me build, I am asking you to hurt yourself. I am a doctor, it's okay for me to ask this.
- Spies are my enemy. My hatred for them burns deep within my tortured soul. If you see a spy, call him out (their current class and position on the field). Spycheck everyone. Bump into people, shoot rockets in corners, shotgun check every friendly face. If you think it's only a pyro's responsibility to spycheck you're wrong. Soldiers may be the best spycheckers in the game. With their short/medium/long range splash damage it's very easy to uncover the hidey bastards and bring the pain.
Offensive Procedures
- I will save my uber until it is needed to take out a fortified point on the map or I am about to die. I will not use it just because you want to be a hero and charge into battle like a Grecian God of War.
- My uber is realistically the only chance we have to break through sentry nests or a spammed choke. I will likely uber a demo, soldier or heavy depending on the situation. Don't feel bad if you don't get ubered. Use the ubered people in front of you to do your own thing. Think of the ubered people as mobile cover. Duck behind them, abuse line of sight, kill everyone you meet.
- Do not squander the uber. If you are a heavy and get ubered behind a corner, put on your GRUs and run the fuck forward to get into position. Do not spin up your mini gun and take the entire uber (8 seconds) to maneuver your fat ass around the bend where you can actually shoot something.
Defensive Stands
- When I am using the Kritzkrieg I will kritz often, usually as soon as it comes up. If I choose you, this is your chance to kill everyone who made fun of you in middle school. Watch out for snipers and try not to drag me too far out in the open before everyone is dead.
- If am using the Medigun I will save the uber to counter an offensive uber or to break an engineer nest or if I am about to die.
- I like hanging around dispensers. Engineers, if possible, please place them in a position I can reach.
Hot Pocketing
- When I pocket someone, typically a soldier, demo, or heavy, I make their life a priority over yours. In most situations I will still be able to heal you but only when my pocket's life is not in jeopardy.
- If you are being pocketed, your number one job is to keep your medic safe. (The number two job is to kill everyone who had the audacity to wake up and put on clothes that are differently colored than your own.) Do not jump away and leave him alone to be picked off by cheeky scouts. When you are not in visibly imminent danger build uber by damaging yourself and spycheck corners. Make sure the medic knows when you need to reload. Make sure the medic knows that they should uber/kritz you. Medics can't see around corners, you must be their eyes.
Why I Hate You/Why You're Not Getting Heals
I realize this is a game. And games are fun. I have the most fun when my team wins. You may have the most fun when you're rocket jumper'ing around using the market gardener. However, a rocket jumper and market gardener soldier does not help the team win. Therefore, I see you as someone trying to deny me my fun. If you can't protect me, or are not actively helping the team, than don't expect me to go out of my way to heal you.
Demoknights are also a touchy subject for me. Your loadout is significantly different than a stock demoman. The sticky launcher is the most powerful weapon in the game and when you strap on the chargin' targe you are effectively saying, "I want to be less useful than a normal demoman." This is not to say that a demoknight can't be a good player as I have seen some very effective demoknights. However, an average sticky launcher demoman is almost always better than all but the best demoknights. And an average demoknight is garbage. That being said, I will still heal a demoknight, whereas I completely refuse to heal a rocket jumping soldier. Just know that you towards the bottom of my priority list.
In the end, it is your choice to use whatever loadout you like. If you're just playing TF2 just for fun, that's your choice and it's perfectly fine. Just know that I'm playing for fun too and my fun involves healing the people whom are most likely going to help our team win the game.
The End
Edit: I also posted this on Reddit and the post got some good discussion going. Check it out here.