Saber wrote:I personally like the slayboxes' system better, since you at least get to determine gametype. Just 2 cents.
Saber wrote:I personally like the slayboxes' system better, since you at least get to determine gametype. Just 2 cents.
xalde wrote:
The only dislike I have of the slaybox system is that not every game type is available at all times. There are many times I want to nominate a 5cp map just to play more of them and I can only choose between pl plr koth and ctf. Or I want to play a koth and can only choose cp pl plr ctf. Or some other scenario like that.
Murphy's Law doesn't like me.
GoDM1N wrote:Assuming Finger could make it, would you be against a plug-in that disables a map thats been played for X cycles?
xalde wrote:GoDM1N wrote:Assuming Finger could make it, would you be against a plug-in that disables a map thats been played for X cycles?
I will admit I do like voting on map type first then specific map, sometimes I don't care what map it is as long as it's (for instance) 5cp.
You assume correctly though that I'm against disabling a map that's been played X cycles. I see the point, but you'd almost think the majority of votes would prevent a severe streak of one map type from occurring too often. I could support a disabling of a map type for 1 "cycle" just to prevent a chain of a single type, but not too restricted so that it could still be played often if the current group prefers. Or change the plugin type to one that disabled the map type from the vote for 1 "cycle" after 2 or 3 chains.
-edit- upon re-reading previous the post I think you may have meant disabling the specific map and not just map-type that had been played for X cycles. It'd prevent a mass string of say plr_hightower (shudder). Ah but then I still like what I said above. Combining the two ideas would probably be too much of a hassle
Gods I'm confusing, hope that can be understood.
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