Smeemo wrote:Would it be possible to change the color of the icon of the person you're dueling with? Maybe have the red/yellow icon for anyone who's engaged in a duel with someone other than the player, and have a green? icon over the head of the one the player is dueling with.
I haven't figured out how to do this just yet, but as soon as I do they will have an additional layer behind the normal texture that will surround the normal icon to indicate who you are dueling against. I might also see about making the icon a wee bit smaller.
Smeemo wrote:Not sure how funky you want to get with this mod, Melon, but I'd love to see some sort of system that would offer 10 secs of crits when you kill 3 people in one life, or something like that. Or a speed boost or... some creative advantage for dominating in melee. You get the idea. My first thought was placing "powerups" around the map, but that would require editing a map and making everyone download the new version, right?
Also give a nice 50 hp slap to anyone who shoots at someone with their melee weapon out.
Well, as you state later it was meant as an addition, but there is nothing to stop adding an option for 'funky mode'.
Smeemo wrote:Also instakill sentry guns.
Some trolls were getting quite the kick out of dropping sentries into the massive melee fights that everyone except them were participating in.
This is currently a bug I will be fixing later.
Smeemo wrote:Anyway, I know this mod was intended as an addition to regular TF2 (i.e., it's not a "melee-only" mod). It's pretty fun, though, and almost everyone was really getting into it. Dissent was voiced loudly when someone started shooting, so I'd recommend pushing it towards a melee-only type of setup, but that's just my two cents, as they say.
Looking forward to playing this more. It was quite fun seeing 32 people beating the hell out of each other with that song from Rocky playing in the background.
Well, with a funky mode and a normal mode in one mod, it could be used for both, and that would be best.
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Maringue wrote:Hang on a second. I thought that if you were engaged in a melee duel, you couldn't be damaged by anyone else except for the other person in the duel. That's the way I'd like to see the mod setup otherwise it will just turn into another melee only server.
That is how the mod works, and the mod isn't made for melee-only. I think right now people are playing around with the 'newness' of this mod and they're having fun with it and they are the ones calling for melee only. If the people in the server without an admin want melee only, why not?
Maringue wrote:I'd like the people to be able to engage in the melee duel, but also let everyone else keep shooting without interrupting the duel in progress.
That was the original idea, and how I hope it to be used most of the time. There is another server running this mod (albeit an orange_x3 server) that uses it like this.
Maringue wrote:Here's how I think it would work best:
Two players who are close enough, with melee out, look at each other for 1 or two seconds.
Duel starts, something pops up on you HUD stating this.
Both players turn green or something to identify them.
Both players can only be damaged by each other, all other attacks do no damage.
Winner of the duel gets something fun like 5 seconds of kritz or 5 seconds of invincibility.
Adding a timer delay to starting the duel wasn't in the plan because I thought people would get killed trying to start a duel. People still need to wait 5 seconds after a duel to start a new one. Right now the icon above them was all I could manage, I have plans to make it easier to ID who you are dueling with.
As for only damaging each other, and doing nothing to those they do not duel against, that is exactly how the mod works at the moment.
Maringue wrote:I have no idea of how the plugin works, but I think we want to keep it from becoming totally melee only since there are plenty of melee only servers out there and we want to make something new and fun.
You ought to give it a try, people seem to like it, you may or you may not.