by SpoonFox » Mon Jan 31, 2011 9:22 pm
List of Known Problems from my point of view.
-Weapons-
Secondaries that are specialized tend to not work, listed below.
Crit-a-cola
Bonk Atomic Punch
Buff Banner
Battalion's Backup
Dalakohs Bar
Wrangler (What are you going to wrangle?)
Sandvich (Can be Dropped, but not Eaten)
Other weapon effects can occur oddly as well.
Medigun and Kritzkrieg do not have an uber charge meter, but do indeed uber up. You do NOT recieve the same effects (Invuln/crit) when deployed unless you are medic. Furthermore, your icon changes into while giving someone an uber.
Eyelander/Headless Horseman's Headtaker have no headcount, but some users say on -some- classes it gives speed bonuses, but not HP bonuses, other players says it gives nothing, some say it gives an HP Bonus (But temporary overheal)
Flamethrower on Spy, does not remove spy disguises. Worse yet, nor do ANY melee weapons with the spy. This must be remedied.
Blautsauger always takes -2 on anyone without regen, but it has a plus to it... So it takes skill to use, but can kill people who aren't good at it.
Holding Reload with Fast Reload Weapons (Revolver, Syringe Gun, and a few others) will do a 'minigun' effect, doing about 80 bullets a second, but infact it only fires one at a time.
Multiple M2 Effects. If you have a Flamethrower and Sticky Launcher, then you will airblast instead of destroy stickies. This is notorious for spies who want to stealth... A spy with a Flamethrower, Sticky launcher, and boxing gloves has a hard time stealthing... You have to time it on a certain weapon after M2ing with it -sometimes-. Same for -leaving- stealth.
Custom Weapon Problems.
EVERYONE complains about the nuke being too strong, too bad... Anyways...
Kopesh Climber (I think) is a -nerfed- shiv with zero bonuses.
Fighter's Kukri (Forgot is name) Sadly has a -15 HP per strike on it, this is too dangerous of a problem.
Rebel's Curse... Well, I see no major problems with it to be honest. Silent Killer hasn't proven to work though!
Ludmilla (Customized Natascha) while you cannot stay wound up, it will still heal you like a blautsauger quite well, but also its penelties aren't high enough... Brass Beast has more penelties than it.
So main weapon priorities...
Fix the secondaries or remove them.
Fix spies disguise problem with flamethrowers and melee.
Fix a few customized.
Maybe -add- more customizes.
Next up are the maps...
We need more maps, of course, maybe some simple custom, maybe some arena, but stock is okay for now. I'd like to see a few taken out though... Payload maps tend to be one-sided when it comes to it and 75% of the time offense will win.
Otherwise, I have no real words to this.