What happened to plr_hightower?
CritSandvich runs it, and I see people voting for it often.
That is all.
What happened to plr_hightower?
CritSandvich runs it, and I see people voting for it often.
Failhorse wrote:The joke is how much we play it. Considering, we probably cover the entire server base. no one else needs to run it.
Maringue wrote:I think it's playable on our server because we don't have instant or reduced spawn times and have a class limit of 1 engie. I've played it on reduced spawn time servers and it immediately devolves into a stalemate going up the hill with multiple sentries there, and when you get past that it stalemates forever when the cart needs to go up the elevator.
Smeemo wrote:Maringue wrote:I think it's playable on our server because we don't have instant or reduced spawn times and have a class limit of 1 engie. I've played it on reduced spawn time servers and it immediately devolves into a stalemate going up the hill with multiple sentries there, and when you get past that it stalemates forever when the cart needs to go up the elevator.
This.
Maringue wrote:Smeemo wrote:Maringue wrote:I think it's playable on our server because we don't have instant or reduced spawn times and have a class limit of 1 engie. I've played it on reduced spawn time servers and it immediately devolves into a stalemate going up the hill with multiple sentries there, and when you get past that it stalemates forever when the cart needs to go up the elevator.
This.
Seriously, who knew that changing the respawn time would fuck with the map's game play and mechanics . Besides, that long spawn time is when I get to have a sip of my cocktail, so I don't really want it shortened.
medkitz wrote:Maringue wrote:Seriously, who knew that changing the respawn time would fuck with the map's game play and mechanics . Besides, that long spawn time is when I get to have a sip of my cocktail, so I don't really want it shortened.
Does the cocktail involve a slice of maringue?
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