Farewell

Announcements and news related to Crit Sandvich.

Farewell

by fingerman » Wed Aug 16, 2017 10:11 pm

Hey guys! I wanted to thank you all for the great times I have had playing this game. I have finally decided to stop hosting the servers due to lack of use. They will go offline at the end of the current cycle which is near the end of this month. Keep me on steam if you want to play a game sometime.

Very Truly Yours,

Fingerman
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Re: Farewell

by 1#Scrub » Thu Aug 17, 2017 1:10 pm

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Re: Farewell

by Lia_Rein » Thu Aug 17, 2017 2:29 pm

:'(
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Re: Farewell

by Balubish » Thu Aug 17, 2017 3:24 pm

RIP TF2 slayboxes. Finger you should join CSn Discord https://discord.gg/UD6xsM

And yeah let me know if you wanna chill play any other games, not that you play any but if you pick any up that is :)
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Re: Farewell

by -Real-PeopledMage » Thu Aug 17, 2017 3:24 pm

it was fun while it lasted :(
MageMageMageMageMageMageMageMageMageMageMageMageMageMage[steam]http://steamcommunity.com/id/peopledmage/[/steam]
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Re: Farewell

by Insipid » Thu Aug 17, 2017 5:09 pm

o7
RIP Slayboxes
Glad they went for as long as they did.
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Re: Farewell

by that shiny mudkip » Thu Aug 17, 2017 6:10 pm

Sad to hear Slaybox go but I'll still cherish all the fun times that I had on there!
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Re: Farewell

by SirBrusee » Fri Aug 18, 2017 3:08 pm

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Re: Farewell

by UncleTestes » Fri Aug 18, 2017 6:56 pm

thanks for all the good times fellas, and for fuckin raising me. got over 2000 hours in tf2, and it'd be a safe bet to say at least 1500 of them were spent on a CSn server.

make that discord link permanent bud, or drop another. I'd love to join.
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Re: Farewell

by Rumors » Fri Aug 18, 2017 9:42 pm

RIP

See you all whenever TF3 comes out.
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Re: Farewell

by megamoose » Sat Aug 19, 2017 1:16 am

Even though I was on the slayboxes for a slim time, they were awesome, especially cause this community rocked.
Even though I was on the funboxes for a majority of the time, it was magical, coming in to see tons of people everyday, and getting along.
Even though I had some enemies who looked down upon me, they never broke the community in tf2.
Even though I had so many friends, they made this a new home.

Pour one out for the servers, every single one that was ever hosted / opened. I'd never think I'd see the day they officialy die.

It's Raining

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Re: Farewell

by Boehner » Sat Aug 19, 2017 9:30 am

Well, hell. 2013-2015 CSN was some of the most fun gaming I'd ever had, lots of great people among the regulars.

Can't say it's a bad decision though. I know I've been peeking in near daily now that work has died down and I'm getting back into TF2, and there's never really been much more than 1-2 people on, if that.
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Re: Farewell

by Someone Special » Sat Aug 19, 2017 5:25 pm

:<
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Re: Farewell

by Lia_Rein » Sat Aug 19, 2017 6:27 pm

https://discord.gg/HwB4hBU

^Permanent link for csn discord
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Re: Farewell

by 1#Scrub » Sat Aug 19, 2017 9:33 pm

megamoose wrote:

It's Raining


weeb
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Re: Farewell

by megamoose » Sat Aug 19, 2017 10:22 pm

1#Scrub wrote:
megamoose wrote:

It's Raining


weeb


says the person who is pure trash
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Re: Farewell

by Kaiuu » Sat Aug 19, 2017 10:46 pm

this calls for sad ravel


thank you to everyone for all the fond memories.

till we meet again
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Re: Farewell

by flufffage » Mon Aug 21, 2017 1:18 pm

so I can finally get blumin now, right?
deadgamejokes
#opinions
pinkmins more like saltmins amirite
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Re: Farewell

by 1#Scrub » Mon Aug 21, 2017 8:47 pm

flufffage wrote:so I can finally get blumin now, right?
deadgamejokes

sorry bud only repsonible pioeple like me can have such high power over the people
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Re: Farewell

by megamoose » Mon Aug 21, 2017 9:14 pm

Can I get pinkmin now?
#deadjokeisdead
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Re: Farewell

by UncleTestes » Mon Aug 21, 2017 9:47 pm

megamoose wrote:Can I get pinkmin now?

same bls
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Re: Farewell

by Balubish » Wed Aug 23, 2017 4:01 pm

fingerman wrote:Hey guys! I wanted to thank you all for the great times I have had playing this game. I have finally decided to stop hosting the servers due to lack of use. They will go offline at the end of the current cycle which is near the end of this month. Keep me on steam if you want to play a game sometime.

Very Truly Yours,

Fingerman


Site will still be up right?
Til we maybe get another game.

Also fuck im tripping hard right now.
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Re: Farewell

by Lia_Rein » Wed Aug 23, 2017 4:36 pm

Balubish wrote:Also fuck im tripping hard right now.


(discord) Balubish - Today at 10:29 PM
Brain is totally fried and its worse when looking at the screen too
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Re: Farewell

by fingerman » Sat Aug 26, 2017 12:35 am

I thought this was funny, noticed it in the DSM 5 that a friend was using:

Internet Gaming Disorder
Proposed Criteria
Persistent and recurrent use of the Internet to engage in games, often with other players,
leading to clinically significant impairment or distress as indicated by five (or more) of the
following in a 12-month period:
1. Preoccupation with Internet games. (The individual thinks about previous gaming
activity or anticipates playing the next game; Internet gaming becomes the dominant
activity in daily life).
Note: This disorder is distinct from Internet gambling, which is included under gam­
bling disorder.
2. Withdrawal symptoms when Internet gaming is taken away. (These symptoms are typ­
ically described as irritability, anxiety, or sadness, but there are no physical signs of
pharmacological withdrawal.)
3. Tolerance—the need to spend increasing amounts of time engaged in Internet games.
4. Unsuccessful attempts to control the participation in Internet games.
5. Loss of interests in previous hobbies and entertainment as a result of, and with the ex­
ception of, Internet games.
6. Continued excessive use of Internet games despite knowledge of psychosocial problems.
7. Has deceived family members, therapists, or others regarding the amount of Internet
gaming.
8. Use of Internet games to escape or relieve a negative mood (e.g., feelings of helpless­
ness, guilt, anxiety).
9. Has jeopardized or lost a significant relationship, job, or educational or career oppor­
tunity because of participation in Internet games.

Note: Only nongambling Internet games are included in this disorder. Use of the Internet
for required activities in a business or profession is not included; nor is the disorder intend­
ed to include other recreational or social Internet use. Similarly, sexual Internet sites are
excluded.
Specify current severity:
Internet gaming disorder can be mild, moderate, or severe depending on the degree
of disruption of normal activities. Individuals with less severe Internet gaming disorder
may exhibit fewer symptoms and less disruption of their lives. Those with severe Inter­
net gaming disorder will have more hours spent on the computer and more severe loss
of relationships or career or school opportunities.
Subtypes
There are no well-researched subtypes for Internet gaming disorder to date. Internet gam­
ing disorder most often involves specific Internet games, but it could involve non-Intemet
computerized games as well, although these have been less researched. It is likely that pre­
ferred games will vary over time as new games are developed and popularized, and it is
unclear if behaviors and consequence associated with Internet gaming disorder vary by
game type.
Diagnostic Features
Gambling disorder is currently the only non-substance-related disorder proposed for in­
clusion with DSM-5 substance-related and addictive disorders. However, there are other
behavioral disorders that show some similarities to substance use disorders and gambling
disorder for which the word addiction is commonly used in nonmedical settings, and the
one condition with a considerable literature is the compulsive playing of Internet games.
Internet gaming has been reportedly defined as an "addiction" by the Chinese govern­
ment, and a treatment system has been set up. Reports of treatment of this condition have
appeared in medical journals, mostly from Asian countries and some in the United States.
The DSM-5 work group reviewed more than 240 articles and found some behavioral
similarities of Internet gaming to gambling disorder and to substance use disorders. The
literature suffers, however, from lack of a standard definition from which to derive prev­
alence data. An understanding of the natural histories of cases, with or without treatment,
is also missing. The literature does describe many underlying similarities to substance ad­
dictions, including aspects of tolerance, withdrawal, repeated unsuccessful attempts to cut
back or quit, and impairment in normal functioning. Further, the seemingly high preva­
lence rates, both in Asian countries and, to a lesser extent, in the West, justified inclusion of
this disorder in Section III of DSM-5.
Internet gaming disorder has significant public health importance, and additional re­
search may eventually lead to evidence that Internet gaming disorder (also commonly re­
ferred to as Internet use disorder, Internet addiction, or gaming addiction) has merit as an
independent disorder. As with gambling disorder, there should be epidemiological stud­
ies to determine prevalence, clinical course, possible genetic influence, and potential bio­
logical factors based on, for example, brain imaging data.
Internet gaming disorder is a pattern of excessive and prolonged Internet gaming that re­
sults in a cluster of cognitive and behavioral symptoms, including progressive loss of control
over gaming, tolerance, and withdrawal symptoms, analogous to the symptoms of sub­
stance use disorders. As with substance-related disorders, individuals with Internet gaming
disorder continue to sit at a computer and engage in gaming activities despite neglect of
other activities. They typically devote 8-10 hours or more per day to this activity and at least
30 hours per week. If they are prevented from using a computer and returning to the game,
they become agitated and angry. They often go for long periods without food or sleep. Nor-
mal obligations, such as school or work, or family obligations are neglected. This condition is
separate from gambling disorder involving the Internet because money is not at risk.
The essential feature of Internet gaming disorder is persistent and recurrent participa­
tion in computer gaming, typically group games, for many hours. These games involve
competition between groups of players (often in different global regions, so that duration
of play is encouraged by the time-zone independence) participating in complex structured
activities that include a significant aspect of social interactions during play. Team aspects
appear to be a key motivation. Attempts to direct the individual toward schoolwork or in­
terpersonal activities are strongly resisted. Thus personal, family, or vocational pursuits
are neglected. When individuals are asked, the major reasons given for using the com­
puter are more likely to be "avoiding boredom" rather than commimicating or searching
for information.
The description of criteria related to this condition is adapted from a study in China. Un­
til the optimal criteria and threshold for diagnosis are determined empirically, conserva­
tive definitions ought to be used, such that diagnoses are considered for endorsement of
five or more of nine criteria.
Associated Features Supporting Diagnosis
No consistent personality types associated with Internet gaming disorder have been iden­
tified. Some authors describe associated diagnoses, such as depressive disorders, atten-
tion-deficit/hyperactivity disorder (ADHD), or obsessive-compulsive disorder (OCD).
Individuals with compulsive Internet gaming have demonstrated brain activation in spe­
cific regions triggered by exposure to the Internet game but not limited to reward system
structures
Prevalence
The prevalence of Internet gaming disorder is unclear because of the varying question­
naires, criteria and thresholds employed, but it seems to be highest in Asian countries and
in male adolescents 12-20 years of age. There is an abundance of reports from Asian coun­
tries, especially China and South Korea, but fewer from Europe and North America, from
which prevalence estimates are highly variable. The point prevalence in adolescents (ages
15-19 years) in one Asian study using a threshold of five criteria was 8.4% for males and
4.5% for females.
R is k and Prognostic Factors
Environmental. Computer availability with Internet connection allows access to the
types of games with which Internet gaming disorder is most often associated.
Genetic and physiological. Adolescent males seem to be at greatest risk of developing
Internet gaming disorder, and it has been speculated that Asian environmental and/or ge­
netic background is another risk factor, but this remains unclear.
Functional Consequences of Internet Gaming Disorder
Internet gaming disorder may lead to school failure, job loss, or marriage failure. The com­
pulsive gaming behavior tends to crowd out normal social, scholastic, and family activities.
Students may show declining grades and eventually failure in school. Family responsibil­
ities may be neglected.
Differential Diagnosis
Excessive use of the Internet not involving playing of online games (e.g., excessive use of
social media, such as Facebook; viewing pornography online) is not considered analogous
to Internet gaming disorder, and future research on other excessive uses of the Internet
would need to follow similar guidelines as suggested herein. Excessive gambling online
may qualify for a separate diagnosis of gambling disorder.
Comorbidity
Health may be neglected due to compulsive gaming. Other diagnoses that may be associ­
ated with Internet gaming disorder include major depressive disorder, ADHD, and OCD.
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Re: Farewell

by Lia_Rein » Sat Aug 26, 2017 9:19 am

fingerman wrote:8.4% for males and 4.5% for females.


Sexism
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Re: Farewell

by Woden501 » Sat Aug 26, 2017 1:55 pm

Sad to see it go. The slayboxes were by far the best place to play as far as I was concerned the last few years. Pretty sure it was Slaybox 1 I was playing on the last night I was ever able to drink whiskey... whiskey shots after every death gives you quite a nice bout of alcohol poisoning on the slaybox.
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Re: Farewell

by 1#Scrub » Sat Aug 26, 2017 4:00 pm

wow finger you might as well just post a picture of a mirror
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Re: Farewell

by SixthCourier » Mon Aug 28, 2017 2:31 am

Not going to lie, this honestly fucked me up. My prime time in gaming that I'll never forget consisted of this group.
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Re: Farewell

by TH3_SHAD0W_SAMUR4I » Mon Aug 28, 2017 12:23 pm



...........................................................

:cry: :cry:


"You were good son, real good. Maybe even the best".

.....I knew this day had to come eventually. It is unfortunate that the servers don't fill up like they used to.
This community helped me through hard times, I've met lots of amazing people here. So many colourful personalities. Had a lot of fun playing with everyone here. A lot of good times, a lot of good memories...

Thank you Finger, for hosting these servers. CSn will always have a special place in my heart. No other gaming community can ever replace it. Ever. And I'm so not shedding a tear right now.
Kim Jong Bob : Medic, yes!
(TEAM) |WBG| Tep's : gg med, you're the best!
WANT TO PLAY IN FRESH MEAT CUP : credit to med

^^
Better Medic than Lia
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Re: Farewell

by Boehner » Tue Aug 29, 2017 8:51 am

SixthCourier wrote:Not going to lie, this honestly fucked me up. My prime time in gaming that I'll never forget consisted of this group.


I hear that. Critsandvich got me through the stress of finishing my engineering undergrad.
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Re: Farewell

by Rusty Shackleford » Fri Sep 08, 2017 12:16 pm

Just saw this post and felt the need to make an account to thank you guys. I had feared the worst since most of the time when I can log on I first check to see if anyone is in Slaybox 1 before I shamefully play casual. I had even tried to camp out for 20 or 30 minutes a few times in the hope it might populate. Sad to see it go, but I understand. Had a lot of great times drinking late into the night on CSN servers. Great community. Was so nice to play with people who were (mostly) serious about playing the game, capturing objectives, and working as a team but still had a ton of fun doing it. CSN servers were pretty much the only time I'd bother dusting off my mic and joining in on voice chat. I can't play as much as I used to back in CSN's heyday (house, kids, etc.) but I still try to get an hour or two a week in when I can. Hopefully CSN's TF2 servers are not a harbinger of things to come for TF2 in general, at least in the near future.

If I see any of the regulars names out in casual land I'll do my best to give you a pocket. There's a ton of Rusty Shacklefords out there, but if you see one hopelessly fighting a spy off his sentry nest, give the pocket sand man a hand (SHA SHA SHA!) :-). Thanks again for all the good memories.
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Re: Farewell

by WordToYourMothership » Wed Sep 27, 2017 9:55 pm

I'm a bit late but figured i should post anyways. Westbox was one of the servers i was on regularly when i first started playing TF2, once that was gone I just kind of stopped playing for a bit. I'd get on every once in a while until one day I got onto the chicago servers. Fell in love all over again and donated that night. Rest in peace critsandvich, you have served me, and the community well.
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Re: Farewell

by Balubish » Thu Sep 28, 2017 3:18 pm

For sentimental value I learned all my FPS gaming skillz on CSn. Far from pro but I feel like im a bit average nowadays. It have always been fun playing with both skilled players and newbs on CSn, even though we had fun, there were always a bit of seriousness at all times if someone was tryharding everyone jumped in and got serious and tried their best.

This were my first gaming community I found and dont really remember why I started playing TF2 in the first place. I think my brother tipped med off about Steam and TF2.
About 4 days of having steam I installed TF2 and I was up late and found a fairly full server. It was Westbox, my ping was hovering around 180 and all the old timer pro players and regulars have filled the server up.

I created my name for my music that I still make but not reguarly as I used too, only when I get the influenses to do them. And what got me hooked that night was Fence, even the first 30min of gameplay in TF2 fucked me up that night.
Fence and I think someone else was shoutcasting with him, could have been HardAssSandman im not sure. But they commented on the gameplay and they saw my name and Fence said "Balubish" such a weird name, its like a russian dish or something he said.
I laughed my ass off and thats how I got stuck here. Love the people and energy and bond we all have gotten over the years. Even though we havent met I feel like I have known alot of you guys for years.

Best regards and mucho love from Balubish

An old stream from 2013 that I took from Fence Twitch and reuploaded. Back when the coolest hat I had was the fucking Gibus I even had colored haha.

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Re: Farewell

by Ultimate Cookie » Sat Oct 07, 2017 12:18 am

Y'all are still welcome to hang out at the Cafe of Broken Dreams...
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Re: Farewell

by Balubish » Tue Oct 10, 2017 3:07 am

Ultimate Cookie wrote:Y'all are still welcome to hang out at the Cafe of Broken Dreams...

???
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Re: Farewell

by Deward » Sat Oct 14, 2017 11:25 pm

Does this mean I'm not getting my admin back?
You might know me as Drawed
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Re: Farewell

by Lia_Rein » Sun Oct 15, 2017 9:07 am

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Re: Farewell

by Deward » Fri Jan 05, 2018 12:48 pm

Deward wrote:Does this mean I'm not getting my admin back?


rip
You might know me as Drawed
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Re: Farewell

by Balubish » Fri Jan 12, 2018 7:00 am

Deward wrote:
Deward wrote:Does this mean I'm not getting my admin back?


rip


lol Drawed
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Re: Farewell

by Deward » Wed Jan 17, 2018 11:29 pm

Balubish wrote:
Deward wrote:
Deward wrote:Does this mean I'm not getting my admin back?


rip


lol Drawed


dont u laugh at me mr. ikea
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Re: Farewell

by Balubish » Thu Jan 18, 2018 5:22 am

dont u laugh at me mr. ikea[/quote]
:P
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Re: Farewell

by Mike808 » Fri Feb 02, 2018 12:29 am

I blame snowsickle
When I got kicked from casual...
Broseph Stalin : why the fuck would you kick him
Rehvii : why did u kick him?
Rehvii : dumbasses
Rehvii : now we are going to get fucked
Broseph Stalin : he was literally the best engie I've seen in a valve server ever
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Re: Farewell

by taco man » Mon Mar 26, 2018 4:06 pm

Im not sure how many of you guys remember me, but holy shit my childhood of pc gaming was ALL on TF2 and the Love Nest/Fun Boxes. Some of the most fun I have ever had in my life was legit on those servers lol. If any of you wanna connect again, add me on steam: mrpizzamoon

Also this: https://www.youtube.com/watch?v=s8g2sqYzsQw
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Re: Farewell

by Fencerboy » Tue May 08, 2018 8:58 pm

Thanks for the best community and vidya games a guy could ask for. I couldn't have asked for a better place and group of people.

Wishin' ya all the best.
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Re: Farewell

by Smeemo » Wed May 16, 2018 8:49 am

R.I.P., Critsandvich.

Find me on PSN if you like to play fighting games.

xoxoxoxo
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Re: Farewell csn

by jack » Mon Sep 17, 2018 5:53 am

Hey, I'm jack. Some of you might remember me as the annoying Irish kid on the Chicago slaybox servers. Without sounding like a sap, I became anxious and couldn't talk to anyone, so I became depressed. I would refuse to go to school, and would so sit at home board. I decided one morning to start TF2, a game I had only played in trade servers before for 1v1s with a friend. As I stopped taking to real life people, I found csn.
I for some reason felt able to talk to you people, who I didn't know, even tho I couldn't talk to people in real life. I spent more time in csn, sometimes even with no one online, just waiting for someone to join so I could talk to them. I remember my first time joining the server and arguing with balubish, and then being given a strange killstreak sniper by someone for holding my ground XD. You people raised me into the person I am today. I started taking seziours after trying to come off meds, and had to be sedated and put in hospital. I dont remember this time, but know I was on the server probably chatting shit. As the seziours got worse, I had to stop playing.
When they slowly stopped, I would try to join back to the server, but even just the music of TF2 would cause me to have a panic attack or even a sezour. The doctor told me it was how my body remembered. I had developed a phobia of the game, and so couldn't talk to the friends I had made without being reminded of the game. As the seziours stopped and I became more myself, being able to remember things for now longer than a few hours, I went to join the server, only to find it gone. I will forever remember playing here. Goodbye csn
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