The FUNBOX always seems to get short changed on announcements and whatnot. Thought I'd give a round up of the current mods on the server.
Standard and self-explanatory mods
-Saxton Hale
-Dodge Ball
-Prop Hunt
-Zombie Fortress
Custom Mods exclusive to critsandvich
- Betray
* Players start as normal. When you die you are switched to the other team. Game ends when all players are on 1 team. Note this mod is currently being mimicked by other communities. Must have been a good idea.
- run_scout
* Currently backlogged in development. Essentially keep away with scouts. Will be better once proper map is finished.
-Juggernaut
* Similar to Saxton. 1 player spawns with an insane amount of health. Gets to rampage until killed. Upon death, player who did the deed becomes the juggernaut.
How the server works.
Since there are so many mods, and many mods share the same maps. Benny engineered the vote system to accommodate. You vote for the mod first. Then the map. You may experience a longer than usual map change. It may even appear to be hung up. This is not the case. It just takes extra time to turn one mod off and enable another. We also have "fun" style maps on the server. You can find these by voting for the last option. (before the map vote starts.)
<insert critsandvich "fun fortress" logo here>