Suckers
-Oculus
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Ron Swansons Stache wrote:Why's everyone freaking out about this? Facebook doesn't really dabble too much into their investments. Instagram is the perfect example, I don't think a single thing has changed since they were purchased by The Zuck.
Balubish wrote:Ron Swansons Stache wrote:Why's everyone freaking out about this? Facebook doesn't really dabble too much into their investments. Instagram is the perfect example, I don't think a single thing has changed since they were purchased by The Zuck.
Ron, too start this game, plz log in your mustache with your facebook account to start the game in VR. <-- this is what Im worried about.
Ron Swansons Stache wrote:Balubish wrote:Ron Swansons Stache wrote:Why's everyone freaking out about this? Facebook doesn't really dabble too much into their investments. Instagram is the perfect example, I don't think a single thing has changed since they were purchased by The Zuck.
Ron, too start this game, plz log in your mustache with your facebook account to start the game in VR. <-- this is what Im worried about.
But what would make you think that's likely? Like I said, they haven't done that with other products they've purchased. Most Facebook login integration is from creators rather than Facebook themselves. E.G. It's more often the Oculus Rift people that are asking you to log in through Facebook than any Facebook owned applications.
Failhorse wrote:My opinion is different. You have 2 tech giants that pretty much buy up any little thing that is interesting. Luckily Oculus didn't go to google. Imagine if it did. The wonderful idea's testicles get cut off after a year or two. The sad state of the tech industry. 2 guys with way too much money and no ideas. Buying up absolutely anything that could be the start of something that would eventually compete and replace them. No new ideas = North Korea. lol.
Someone Special wrote:Hm, this is worrisome indeed. I dislike that Facebook was able to buy this. As Balubish said, there is always the chance that Facebook could integrate itself into the VR system, forcing a log-in. For private users such as myself without any sort of social media, this is quite a scare. I don't want to make a Facebook to play a game in VR. I guess I just hope Facebook doesn't do that.
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