UncleTestes wrote:god dang balby I didn't mean help me pay for it, I got a state job. 'preciate it though.
what I meant was there's a buncha game packages that go from $45 to $15,000. do I need one of those $45 packages to play the game?
Oh my bad. To clarify, those expensive ones include other ships that you can buy ingame later anyway. What you pay now is also to contribute to fund the game. The packages I presented in the picture is what you need. I would go with either ship in the green box I made. You get both Singleplayer 3 episodes and Star Citizen Multiplayer game for like 10 bucks more than to buy for example Squadron 42 (SP) later you basicly have to pay for another game in price. 100bucks to buy them separate or buy both right away for 68 now.
Star Citizen Alpha 2.6 has been out for a couple weeks and its been pretty fun so far, if not more refreshing than the last updates. It added the FPS mode with 2 maps and game modes. Pretty fun to fight inside and outside of a space station. The EVA gun fighting is pretty cool with how everything like gunshots and explosions is muffled.
A few changes to the UI have been pretty nice, they really worked on the main menu so it makes it easier to understand and see what modes are available such as the expanded sandbox, Star Marine (FPS), Arena Commander (Dogfighting), and a slightly prettier looking representation at what cities will look like with ArcCorp.
Obviously still some bugs, though I've noticed much more stable frames in the sandbox mode. Game runs smoothly in other game modes as far as the frames per second are concerned.
Latest small update 2.6.1 made forums for all Corps including ours. It looks like this.
So i just made a basic setup for it. Not really sure how much it will be used. But you can easily see if someone is ingame/online etc as I show on the list on my profile pic. We can do big mission planning here I guess and also have a chat for us to use. Im pretty sure when we will do multi crew missions we probably will use Discord/Mumble kinda thing. I think they will implement area talk at a later point so you can talk ingame like that.
Star Marine is pretty fun actually. Still glitches but its going forward.
Next up is 2.6.2. Not 100% sure wth that was but fuck it. Im waiting for the one after it. 3.0.
I think the biggest thing spectrum has going for it is the ability to chat to players in game from the browser. Whether or not it's implemented cleanly will determine if its used over teamspeak or discord.
Galactic Toast wrote:I think the biggest thing spectrum has going for it is the ability to chat to players in game from the browser. Whether or not it's implemented cleanly will determine if its used over teamspeak or discord.
Yeah its kinda neat its gonna implemented ingame actually and having access to info there while ingame. But before release we will have to use teamspeak/discord/mumble until they add ingame voice.
As far I as I understand if that still is the goal you will be able to have area talk. So you can talk with other ppl ingame in ur crew but also sneak listen to ppl in the cities. Its still to early to say yet how they are gonna go but still cool.
Also man im so excited for 3.0, I want it naow. 2.6.3 released this weekend a small fix update for 2.6.2 so now only 3.0 and all the implementation of more planets, stations, mining etc.
Cargo will be interesting as fuck cause some cargo will be handled with automatic but some cargo you actually need to move by hand from outside the ship in to the cargo bay in the ship and the other way around when loading it off aswell. I really wanna go around in my ship and find shit. Stock cargo size is 13-23 cargo units, I can have 5000+ inside my ship, finding around in it will be awesome the first time. Probably takes like 2min going from the entry and to get to the cockpit. Hype!
How to drive 800+ tonnes without cargo will be challange by itself. I got plenty of space for CSn crew.
3.0 the full testbed for the first Solar system with lots of missions, cargo handling etc is on the schedule, woohoo, I have been waiting on this since 2014 when I joined they hype. Fuck the wait have been horrible. Aim for 3.0 release is end of June, FUCK YES!
PERSISTENT UNIVERSE CONTENT New Additions: Modular Space Station – Truckstop Arc Corp / Area 18 FPS / SPACE GAMEPLAY
New Additions: Female Player Locomotion AI Locomotion Shouldered Weapons Throwable Weapons Armed (FPS Weapon Equipped) Fists Knife Take down (Front, Sides, Rear) Knockdown and Knockbacks CORE DEV TECH AND SYSTEMS
New Additions: Fuel (Item 2.0) Criminality System Room System v2 (Physical Depressurization) Item 2.0 Elevators v2 Item 2.0 Airlocks v2 Diffusion Refactor Item Degradation/Failure/Luck Service Beacon v1 Parties and Orgs(Group Entity Component) Game persistence Spectrum Integration in game Repair and Restock System Elevators v2 Bind / Unbinding Object Container Streaming Core Engine Support SHIPS: MISC Razor RSI Aurora (Update) ANVIL Terrapin MISC Hull C DRAKE Cutlass Red DRAKE Cutlass Blue AEGIS Vanguard Harbinger (Variant)
PERSISTENT UNIVERSE CONTENT
New Additions: Crusader Hurston MicroTech (Stretch Goal) FPS / SPACE GAMEPLAY
New Additions: New Ammo Types Gadgets (drones / shields) Bumps Coperative Avoidance Downed Drowning Item Inspection Looting IK / Permissions CORE DEV TECH AND SYSTEMS
New Additions: NPC Generation (Archetype) Interaction System – Useables Radar System (Item 2.0) Cargo v2 Service Beacon v2 StarMap v2 Gas Giant Tech Ship to Ship Refuel System Breaching Security / Access Control Object Container Streaming