Scream Fortress 2013

Discuss your favorite war-based hat simulator.

Scream Fortress 2013

by Rosey » Tue Oct 29, 2013 4:35 pm

http://www.teamfortress.com/bazbobarrabus/

Code: Select all
Scream Fortress 2013 has arrived
Help settle the score in one of the longest running feuds in Mann history
Comic and additional information available on the website (http://www.teamfortress.com/bazbobarrabus)
Scream Fortress 2013 runs until Nov 11, 2013
Added New Halloween Map Helltower
Equip a spell book and cast spells against your enemies
Spells can be found by pushing the cart, killing enemies and during the Witching hour
The Clocktower contains powerful magic during the Witching hour
Win the race to start mega healed in the final battle for your prize
Granting Spellbook Magazine to all players who launch TF2 during Scream Fortress
Added over 100 Halloween tagged items from the TF2 Steam workshop
Added Spooky Crate and Spooky Key to drop list and Mann co Store respectively
Added class Transmogrifier's to covert Scream Fortress 2013 items of one type to another
Added item Enchantment: Eternaween
Enabled Halloween event maps in quick play
Enabled Halloween gifts on Halloween event maps
Enabled Halloween Spell Potions
Enabled Mann Vs Machine event map Wave 666 in bootcamp
Enabled Halloween themed Unusual Effects to be found from Mann Co Supply Crates
Haunted Quality Items can now be listed on the Steam Market place
Map : Ghost Fort
Lowered Merasmus's base health
Weapon Changes
Medic's Crusader Crossbow now silently reloads when unholstered, similar to Pyro flaregun
Fixed the charge rate for the Bazaar Bargain when the player has 0 heads
In PvP Medics can now see the clip status of a patient’s active weapon
Item Fixes
Updated The Air Raider so it can be painted correctly
Updated The Bone Dome so it doesn't hide Pyro backpack
Strange Part: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans
Fixed the backpack panel using the wrong "drop_sound" when items are moved around
Virtual Reality changes
Improved readability of the UI in VR
Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.
Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.
Added the ability to switch in and out of VR mode without quitting the game
By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.
Added support for VR mode on Linux
Misc Bug Fixes
Fixed an exploit that allowed unlimited uses of noisemaker items
Fixed not being able to earn the Brotherhood of Steel achievement in MvM (play with 5 friends)
Fixed the camera target not always being visible when using the replay editor
Removed some servers that forged player counts from quickplay and the server browser


Discuss.
Image
User avatar
Rosey
Blue Admin
 
Posts: 246
Joined: Tue Nov 06, 2012 11:17 pm
Location: Michigan

Re: Scream Fortress 2013

by Nikki Wolf » Tue Oct 29, 2013 4:55 pm

So, we should rename the map to tdm_stellmatetower now?
User avatar
Nikki Wolf
 
Posts: 1427
Joined: Wed Dec 22, 2010 1:36 pm
Location: Asheboro, NC

Re: Scream Fortress 2013

by Balubish » Tue Oct 29, 2013 4:57 pm

Maybe I should make some coffee, might be up all night :)
Image

Image

Current rank: Terminator
0% Kills needed: 0 (0%)
User avatar
Balubish
Donator
I drink to keep evil outside!
 
Posts: 1842
Joined: Mon Sep 26, 2011 7:16 pm
Location: Sweden

Re: Scream Fortress 2013

by Harri » Tue Oct 29, 2013 5:47 pm

My client keeps crashing :(
Image
User avatar
Harri
Blue Admin
 
Posts: 1092
Joined: Sun Jan 23, 2011 4:06 pm
Location: Your closet

Re: Scream Fortress 2013

by fingerman » Tue Oct 29, 2013 6:34 pm

Harri wrote:My client keeps crashing :(


Your computer is too afraid to load it.


BTW we running 69.175.33.148:27015 critsandvich.com Scary Shit 24/7 Helltower - stats -no ads
Image
User avatar
fingerman
Red Admin
Author of: The Pushers Guide to Little Carts
 
Posts: 1480
Joined: Wed Oct 13, 2010 7:08 pm

Re: Scream Fortress 2013

by that shiny mudkip » Tue Oct 29, 2013 7:12 pm

Can't wait to play!
...
TOO BAD I HAVE .5 MEGABIT DL SPEED ;-;
that shiny mudkip
Blue Admin
 
Posts: 122
Joined: Sun Jan 29, 2012 7:01 pm

Re: Scream Fortress 2013

by fingerman » Tue Oct 29, 2013 7:31 pm

Image
User avatar
fingerman
Red Admin
Author of: The Pushers Guide to Little Carts
 
Posts: 1480
Joined: Wed Oct 13, 2010 7:08 pm

Re: Scream Fortress 2013

by Sanic-X » Tue Oct 29, 2013 9:36 pm

Jesus Christ on a crutch, it's SO FUN. It's completely insane with all the spells. I found a YT vid with all the new voice lines, and they're great. Also, the Magical Mercenary and the bird heads got new lines too. I'm so happy I'm gonna cry.
New voice lines from the mercs-


New lines from Redmond and Blutarch-


Magical Mercenary Lines-


Bird Head Lines-

Image
..::..-context is important-..::..
gotta go fast
User avatar
Sanic-X
Blue Admin
 
Posts: 157
Joined: Fri Oct 11, 2013 9:02 pm
Location: New Jersey

Re: Scream Fortress 2013

by Rosey » Tue Oct 29, 2013 10:02 pm

Anyone know what this does yet?

Image

I'm on one page.
Image
User avatar
Rosey
Blue Admin
 
Posts: 246
Joined: Tue Nov 06, 2012 11:17 pm
Location: Michigan

Re: Scream Fortress 2013

by Failhorse » Wed Oct 30, 2013 8:49 am

I see some of those voice lines ending up on the donor list.
Image
User avatar
Failhorse
Red Admin
 
Posts: 2171
Joined: Sun Oct 10, 2010 8:50 pm
Location: Chicago USA

Re: Scream Fortress 2013

by Balubish » Wed Oct 30, 2013 11:43 am

First item I got a hat, and I really like it. When having heavy and hes eating the sandvich even the hat chew too. :) And I got a book (lvl 1) now with 3 pages of spells, dont really know how many your able to get. I got 2 pages of one spell and 1 of another so are a bit confused about how it works. And some critsandvich gameplay first hour after the update.
Image

Image

Image

Image

Current rank: Terminator
0% Kills needed: 0 (0%)
User avatar
Balubish
Donator
I drink to keep evil outside!
 
Posts: 1842
Joined: Mon Sep 26, 2011 7:16 pm
Location: Sweden

Re: Scream Fortress 2013

by Sanic-X » Fri Nov 01, 2013 9:16 pm

Some thoughts here about TF2 Halloween events.

It's interesting that this event doesn't feature a boss like the others, and instead fosters a more competitive atmosphere with payload race. Not saying I don't like it, but it's different from what I expected. I love all the items they added, but prices are insane (from what I've heard), with one person selling a Spookey (cmon Valve you had the chance) for 2 normal keys. I wish personal Halloween gifts appeared more often, because there are so many cool items (102 to be precise) that it's hard to get the ones you want (pssst that means give me the Magical Mercenary and the other bird heads). I really wish that the Magical Mercenary and bird heads were year-round items, though. Sigh. I want to be Medimedes forever...
On another, slightly unrelated note, why do people kill you if they see that you're trying to kill the boss and not shooting at them??? Seriously, I actually got so fed up with this one heavy-medic pair killing everyone who was trying to kill Monoculus that I rage quit (I'm not too proud of that, but whatever...). The only reason they had 5 dominations and topped the scoreboard is because everyone else was too busy with Monoculus to bother killing them. I usually don't see this on the Merasmus map or Mann Manor, but only on Eyeduct. I wonder why.

Overall, I'm enjoying Scream Fortress 2013.
Image
..::..-context is important-..::..
gotta go fast
User avatar
Sanic-X
Blue Admin
 
Posts: 157
Joined: Fri Oct 11, 2013 9:02 pm
Location: New Jersey

Re: Scream Fortress 2013

by that shiny mudkip » Fri Nov 01, 2013 9:21 pm

I'm confused, i have 8 pages of audere and nothing else... is that supposed to happen? O.o
that shiny mudkip
Blue Admin
 
Posts: 122
Joined: Sun Jan 29, 2012 7:01 pm

Re: Scream Fortress 2013

by Sanic-X » Sat Nov 02, 2013 11:03 pm

Sorry, but I don't know what the titles of the pages mean. It may have something to do with how rare they are.
Image
..::..-context is important-..::..
gotta go fast
User avatar
Sanic-X
Blue Admin
 
Posts: 157
Joined: Fri Oct 11, 2013 9:02 pm
Location: New Jersey


Return to Team Fortress 2



Who is online

Users browsing this forum: No registered users and 1 guest